writing a new gdemu menu (opensource) - anyone want to help/work on this?

Discussion in 'Sega Dreamcast Development and Research' started by Mrneo240, Jan 20, 2019.

  1. Mrneo240

    Mrneo240 Enthusiastic Member

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    tiny-empty.png

    ok, heard the complaints about KOS so here we are. a tiny rewrite of the basic stuff, with every line of code accounted for.

    Nothing to show yet, but it does send the commands to next image for the gdemu. still chain loaded (thanks bluecrab)
     
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  2. madsheep

    madsheep Peppy Member

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  3. Teddy Rogers

    Teddy Rogers Spirited Member

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    GDmenu_v0.0.1(23-8-2014) is attached here if anyone wants this too...

    Ted.
     

    Attached Files:

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  4. madsheep

    madsheep Peppy Member

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    Found the binary files only from
    GDmenu_v0.2(15-09-2014)_bin_only.rar
    GDmenu_v0.3(17-10-2014)_bin_only.rar
    GDmenu_v0.5.1(14-06-2015)_bin_only.rar
    If i found the original i will update. link is the same as the previous post
     
  5. Mrneo240

    Mrneo240 Enthusiastic Member

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    thank you
     
  6. diekatzchen

    diekatzchen Member

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    Is this still under development?
     
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  7. Mrneo240

    Mrneo240 Enthusiastic Member

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  8. Zeigren

    Zeigren Robust Member

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    History in action right here.
    Like the time I got a postcard for free because it didn't have a price tag
     
  9. Mrneo240

    Mrneo240 Enthusiastic Member

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    thank you, but i am second place. Neuroacid did it first ;)
     
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  10. Razor

    Razor Active Member

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    i hope this keeps going :)
    i'd like to see support for cover art being loaded from the sd card rather than having to modify my game dumps
     
  11. megavolt85

    megavolt85 Peppy Member

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    is don't possible
    there is no direct access to the SD card
     
  12. Razor

    Razor Active Member

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    doesn't it need access to run the games from the gdemu's sd card lol
     
  13. -=FamilyGuy=-

    -=FamilyGuy=- Site Supporter 2049

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    He means that from a DC program standpoint, you can't access the sdcard filesystem. GDEmu provides access to the mounted image as if it was a physical disc, and a few custom commands to change game and a few others, but no general access to the sdcard filesystem.

    This is a feature that'd require a firmware update to implement, at the very least.
     
    Last edited: Aug 12, 2019
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  14. megavolt85

    megavolt85 Peppy Member

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    no, you have access only to virtual drive

    example:
    you have access only to drive E: (is daemon tools virtual drive) and to command line daemon tools
    you can send cmd to daemon tools for mount image C:\\xxx_dir\yyy_image.cdi
    now you can open drive E:\\ and look content of yyy_image.cdi image, but you will never see C:\\xxx_dir\ folder contents
     
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  15. Razor

    Razor Active Member

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    i see, would it be possible if you added the covers into the openmenu gdi it runs?
     
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  16. megavolt85

    megavolt85 Peppy Member

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    it is possible, but it is inconvenient, to you will constantly have to create a list with games and to rebuild an image with menu
     
  17. Blockhead

    Blockhead Member

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    Should be possible, as gdmenu can load a pre-generated list of games from within its own iso.
     
  18. Razor

    Razor Active Member

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    i think from a preservation stand point it would be worth it rather than modifying the game dumps themselves
     
  19. Razor

    Razor Active Member

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    is there anywhere else i can check to see updates about this?
     
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  20. Mrneo240

    Mrneo240 Enthusiastic Member

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    obscuregamers.com or follow my gitlab
     

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