Title. My guess is that back in cartridge days memory was at a premium. So instead of actually storing the audio files, the ROM contains commands to control the sound chip. Let's take the SNES and PS1 for example. The SNES largest cart size was around 6 MB and the Playstation had a 700 MB CD at its disposal. The SNES actually creates the music on the fly where the PS1 just plays back CD quality audio. So the PS1 just has a CD decoder and it can't actually create music? What would you call the SNES sound chip, a synthesizer? What software did SNES developers use to create music/sound? My interest stems from me wanting make music, beats, EDM etc... I've been thinking about doing it for years. Every time I look at the software they use like FL studio or Logic, I get overloaded. I want to start on something simple and be very close to the hardware. The SNES seems like a good place to start?