(Updated 6/10/2016) Sonic X-treme Release Central | SonicBoom Pre-NV1 Build

Discussion in 'File Downloads - Share and Request' started by Borman, Feb 23, 2015.

  1. Notshane

    Notshane Newly Registered

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    Now all we need is for these guys to port a version over to the SEGA Saturn. Complete with jewel case, instruction manual and disc; alongside disc art on said disc, all based on how a Japanese Saturn game looks (the American games look too bulky and stupid) cause those games looked awesome. If this happened, I could die peacefully. But, of course I will play the living hell out of a computer version for sure.
     
  2. andrew75

    andrew75 Spirited Member

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    == V40 Engine for PC And SEGA SATURN ==

    K guys !
    2 new simultaneous releases for Engine v040! The First Release is for the PC. And YES SEGA SATURN TOO!!!! (Again lets thank JollyRoger for his hard work)
    Both releases Support Fisheye ! YES I said it Fisheye and SEGA SATURN together! Did I say Fisheye with good FPS! ? !
    The PC release generally looks better with more frames of animation for Sonic, enemies and the rings.
    The PC ver Also sports higher res with better color than the Saturn version which looks a bit washed out,
    but that is to be expected. Improvements for both 040 versions are planned including frame rate improvements and more frames of animation for sprites like rings for the Saturn build among too many other improvement to list.

    Here is the video for 040 running on Sega Saturn!
    [video=youtube_share;ATcm_1oneb0]http://youtu.be/ATcm_1oneb0[/video]

    The video shows the engine essentially unmodified from the way it was found.
    As you can see, this is a very early build of the Saturn version. The v40 engine is very different from v37: many features had been removed or simplified to streamline portions of the code and data structures to increase the performance, so that it could run on Saturn at an acceptable speed.

    The engine was clearly in the middle of heavy refactoring and basic functionality such as player control and collisions were disabled. The code for those features had not been ported to use the new data structures and functions, and was completely commented out, so it had to be partially rewritten/ported.

    The engine was also prone to constantly crashing due to several bugs, so the code has been altered further, but only to make it more stable, no other changes were made to its appearance or functionality.

    The level displayed is a test level that was used to debug the engine, and it is the only level that was found with this particular version of the engine. The engine only loads and displays one animation frame every eight, this explains the mostly non-existent animation.

    PC Engine Ver. 040 Release 001:
    Mega
    Mediafire

    SEGA SATURN Engine Ver. 040 Release 001:
    Mega
    Mediafire

    I used ImgBurn for burning the iso.
    If attempting the swap trick or installing a Mod chip , please be careful not to bust your Saturn, all parties involved with this release are not to be held accountable.
     
    Last edited: Apr 6, 2015
  3. RedDragunee

    RedDragunee Site Supporter 2015

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    Impressive work!
     
  4. stranno

    stranno Enthusiastic Member

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    PC Engine, i almost thought it was the 8-bit thing.
     
    Last edited: Apr 6, 2015
  5. Energy

    Energy Spirited Member

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    This is mind blowing to see. Thanks :)
     
  6. MBMM

    MBMM Powered by Pied Piper

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    Very cool. I will be giving the Saturn version a shot within the next few days. Thanks again to everyone involved!
     
    Last edited: Apr 21, 2015
  7. zeldarocks

    zeldarocks Member

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    Amazing work everyone!

    Two questions:

    What is Ofer's or Senn's take on this release?

    Will the level editors be incoming next?
     
  8. takeshi385

    takeshi385 Mojarra Frita Bandit

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    Time to unpack my sega saturn from in the closet.
     
  9. protivakid

    protivakid Spirited Member

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    That's a sad place to keep such a great console. Mine has been hooked up since '96 with each new TV I've had since.
     
  10. OneKnightStand

    OneKnightStand Newly Registered

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    Does anyone have the image for the background of version 37, release 2? It looks amazing.
     
  11. Clovergruff

    Clovergruff Active Member

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    If its not inside the release (I haven't checked, but I assume it is), it's probably inside PackageX - you can find quite a bit of stuff in there, including level backgrounds.
     
  12. mspeter97

    mspeter97 Robust Member

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    It is in the release, heck, it was even in the first release^^
    I think it's somewhere in the PCX folder
     
  13. retro

    retro Resigned from mod duty 15 March 2018

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    Could the first post be updated as to what build is with what update? It's not too hard to work out, but the updates are only dated and the downloads are marked as build numbers! Bit confusing at first glance.

    Thanks again for all the hard work to all those involved - great stuff!
     
  14. OneKnightStand

    OneKnightStand Newly Registered

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    Indeed it is! Thank you so much! I fell in love with that background as soon as I saw it!
    Heh, people will probably think I'm mad because of how basic and distorted it is, but I just love that 2D+3D style, like this, Paper Mario, Harvest Moon 64 etc.
     
  15. Borman

    Borman Digital Games Curator

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    Added the release dates to the builds, thanks for the suggestion retro.
     
  16. retro

    retro Resigned from mod duty 15 March 2018

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    Much appreciated! :) And it looks like Mega is back up, yay!
     
  17. Borman

    Borman Digital Games Curator

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  18. PrOfUnD Darkness

    PrOfUnD Darkness Familiar Face

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  19. soniccd123

    soniccd123 <B>Site Supporter 2014</B>

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    sh*t is getting real!
     
  20. Energy

    Energy Spirited Member

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    Interesting :D
     

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