The 2018 Prototype Releases Thread

Discussion in 'Rare and Obscure Gaming' started by KGRAMR, Jan 1, 2018.

  1. Xzx123

    Xzx123 Robust Member

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    Yeah, it definitely has some differences from the final version. For one thing, the game was apparently called "The House of Dead" at that point in development. Based on the text, it looks like the last scientist you save in stage 1 was supposed to give you a file or something, but in the final game she just says "Take this" without actually handing you anything. Sheds a bit of light on something that kinda confused me in the final game.
     
  2. Serioli

    Serioli Member

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  3. Xzx123

    Xzx123 Robust Member

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    Some Mortal Kombat 3 source code and other things have been posted and then uploaded to archive.org. Apparently there's an early version of N64 MK Trilogy in there as well.
     
    Last edited: Oct 24, 2018
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  4. SpaceQuakes

    SpaceQuakes Active Member

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    Did anyone figure out what the source code does?
     
  5. SpaceQuakes

    SpaceQuakes Active Member

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  6. Anthaemia.

    Anthaemia. The Original VF3 Fangirl™

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    Here's some footage of the recently uncovered HOTD arcade prototype:



    The use of placeholder speech files lifted directly from Virtua Cop is interesting (especially as that was developed by AM2 rather than AM1), but I'm curious to know when this particular build was shown to the public, as someone in the comments seems to think it's from TGS '96, claiming that a journalist pointed out the error in its title to a Sega representative on the floor. However, I can't find any documentation to confirm such an appearance, though I remembered it being previewed the following year, and I've found evidence that it was indeed at the AOU show in '97 with its final name already in place - would there really have been presentation of such an advanced version several months earlier?
     
  7. Yakumo

    Yakumo Pillar of the Community *****

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    The Saturn trial and beta VS the final
     
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  8. Bramsworth

    Bramsworth Well Known Member

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  9. Borman

    Borman Digital Games Curator

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    Dont think it has been shared publicly yet. Very early rom, but its cool to see.
     
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  10. ehw

    ehw Member

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  11. Wesker

    Wesker Spirited Member

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    Question is if ClayFighter 2 for the 32X was further developed beyond that point or not. Interplay withdrawed from the 32X market in mid 1995 I believe, and this is an April 28, 1995 build after all. Two other Interplay titles for the 32X, Blackthorne and Star Trek: Starfleet Academy Starship Bridge Simulator, were saved from the cancellation and released in late 1995 because they were signed by Sega, which wasn't the case with this game.

    A puzzling aspect is that these two Sega mags from January-March 1995 unveiled what was alleged back then as "the first screenshot of their 32X conversion of ClayFighter 2", intended to be released in April. And by the looks of it, it appears to be much more developed than this late April prototype which has been around for some years and has finally been dumped and released.

    [​IMG]

    [​IMG]

    So, what happened here?
     
    Last edited: Nov 2, 2018
  12. Xzx123

    Xzx123 Robust Member

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    It's possible that the screenshot was just a mock-up or from a different version of the game (I'm not familiar with ClayFighter 2).
     
  13. Kneesnap

    Kneesnap Member

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    Turok N64's source code has also been released. I don't think there were any prototypes that went along with it though.
     
  14. takensorryuser

    takensorryuser Active Member

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    There were. The source was from an earlier build of the game.
     
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  15. takensorryuser

    takensorryuser Active Member

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  16. good

    good Spirited Member

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  17. verne94

    verne94 Spirited Member

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  18. good

    good Spirited Member

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    I don't remember any discs being released.
     
  19. good

    good Spirited Member

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  20. verne94

    verne94 Spirited Member

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