Sonic Xtreme Stuff

Discussion in 'Sonic Xtreme Release Project' started by HXC, Jan 1, 2006.

  1. LocalH

    LocalH Guest

    The way I understand it, there was a DVD of clean footage sent to a few people (ASSEMbler and TheRedEye got one I think).
     
  2. madhatter256

    madhatter256 Illustrious Member

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    The length of the video is the same length of the demo, anyways.
     
  3. Cheese007

    Cheese007 Peppy Member

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    I remember assembler saying he was going to upload it btw has he gotten rid of the watermark?
     
  4. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    I can't see any of the images on the 1st post:shrug:
     
  5. TheRedEye

    TheRedEye Robust Member

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    I can't do anything with the video because my DVD drive is fucked, we're all just waiting for assembler to start a torrent or something.
     
  6. Cheese007

    Cheese007 Peppy Member

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    do you need any special software for torrents:confused: or are they just click and play:confused: (yes i know dumb question but i am not an expert at these things)
     
  7. PhreQuencYViii

    PhreQuencYViii Champion of the Forum

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    Yeah, you need something like bittorrent or azureous, and also you need to setup your ports correctly for good download speeds. its not difficult.

    www.bittorrent.com
     
  8. Szczepaniak

    Szczepaniak Robust Member

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    I've asked HXC this question (to hopefully ask Mr Senn and Mr Wallis), but I thought it worth asking here too:

    I went on to:
    http://www.sonic-cult.org/

    And read their interviews with Wallis and Senn.

    Now, this is what Wallis says about Chris COFFIN:

    Yet Senn says this, about himself:
    Were two people sick?

    Senn never mentions Coffin...

    Ay carumba, and then we get onto the different versions! Saturn, PC, different engines, porting, for the love of humanity! No wonder this project went under. It's a maze of confusion. :DOH:
     
  9. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    My understanding is that somebody named Chris became seriously ill during the later stages of production, though what seems to be causing most of the confusion is that both Chris Coffen and Chris Senn have given very similar recollections. The switching of engines, platforms and now Senn's revelation that STI had other projects as back-up plans (who'd ever heard of "Condor" before?) makes Sonic X-Treme a complex, often conflicting mess that somebody really needs to compile into a more cohesive story before anybody else falls victim to the many different accounts that are currently out there. The problem is, who can afford enough headache tablets to take on this gargantuan role? I'm already feeling sorry for Chris Senn, who's promising just such a thing over at his site...
     
  10. Shadowlayer

    Shadowlayer KEEPIN' I.T. REAL!!

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    What I remember back in the days of sonic xtreme was the big amount of marketing trash you could see around: box hoaxs in toy shops, candys in the 7eleven and some weird icecreams in the store.

    I wonder if the guys who went and bought the license from SEGA did something went they find out there was no game after all....
     
  11. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

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  12. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

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    Holy...0.0'...
     
  13. speedyink

    speedyink Site Supporter 2016

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  14. speedyink

    speedyink Site Supporter 2016

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    Here's another video with sprite animation tests it looks like:



    Check out 1:32. It looks like Sonic throwing something. I know we've heard about a ring toss move, but I've never seen any evidence of it until this. Directly after that it shows Amy (Is that Amy?) who looks like she would have been playable, also showing her using a throw animation. Interesting!
     
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  15. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    Sonic Xtreme. So many potentially great ideas, but so little actual execution...
     
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  16. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

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    And the game that most likely worsened the relation between SOA & SOJ.
     
  17. Anthaemia.

    Anthaemia. The Original VF3 Fangirlâ„¢

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    For all the talk of relations between SOJ and SOA breaking down around this period (with the development of Sonic Xtreme often mentioned as a major turning point due to Yuji Naka's threat to leave the company unless his NiGHTS engine was handed back over, even though it wasn't used for anything substantial), I find it odd how Sega Technical Institute then collaborated with staff from AM1 on what became Dynamite Deka/Die Hard Arcade, so things clearly weren't that bad just yet...
     
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