Discussion in 'Sonic Xtreme Release Project' started by HXC, Jan 1, 2006.
Wow, that looks quite cool! I like the flatshaded look of everything, makes it cartoony.
Yeah, I guess thats what they used to pitch the thing. By the way great work hxc. :thumbsup:
it does look sorta 32x-ish:110:
but it still is freaking awsome:nod:
Make your sig smaller.
I cant see my sig
It would be neat if there was a Sonic flash game based on that Sonic Demo GIF on that site! :typin:
Greets there Rlan! Always love to visit that your site there. :nod:
You mean me?
Mike didn't join the party, I invited him to the party
Updated, check first post.
Pretty nice, pretty nice. Good to see that some info on the game is comming to light, after the whole auction thing.
Speaking of the auction, I don't think it turned out so bad. At least we know a copy of this game exists. Who knows, there may be another sitting in a closet or filing cabinet somewhere.
Oh there may well be another, just wait and see
what are you going to auction oiff your copy that you nevewr told us about?j/k:lol:
hah, if I were to get a copy I would rip and distribute it, I'm not a hoarder ;P
Updated with music
Loads of new stuff if you exit the music folder !
That isn't new, thats old , its just my little Xtreme File Archive. ( I say little, but its about 360mb, due to the 300mb S&K rock the rock video with Xtreme development sketches in)
"continues wating for assembler to upload the xtreme video:110: "
not to sound impatient but when are you going to upload it assembler?
and those music files are awsome:110:
Chris Senn never ceases to amaze, though unfortunately he has now proved more than ever that the number of concept sketches and tech demos produced grossly outweighed any Saturn code that was created during the whole Sonic X-Treme development cycle. Of course, he might always prove me wrong...
P.S. If that animated sequence really is what STI used to pitch their idea to Sega, it's a very important historical piece of information. Now if only all of the stuff we've collected over the years could be put into a single archive - perhaps even as bonus material to flesh out a playable disc (wishful thinking, I know)?
Very little Saturn code was ever made, PC on the otherhand...
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