Discussion in 'File Downloads - Share and Request' started by TranceDoll, Mar 1, 2007.
If anyone's got it, hook me up Been looking to try developing for this console.
Use what the professionals did: a 65816 assembler
I would also recommend this..
But if you _really_ want to program in C I can send it to you next friday when I come home.. unless someone else give it earlier to you.
Nope, they didn't; send away
Maks: I'm not going to learn assembly just so I can (try to) make a game ^_^'
well as I said next friday (Mars 30) when I come home.
i'll just say that you wont get very far without low-level-knowledge on the snes.
d4s is right
he sure is
Didnt L0rdtech release some kind of C++ APIs, library for the SNES HW? If Im not wrong he did something, although I never had a closer look and although it was some time ago...
EDIT : check this out :
for now you seem to be out of luck.. can't find it on my drive. Will continue to search a bit more.. as the disc - thanks to lots of dead drives and disc crashes in the past - is higly unorganized.
found it! Had put it way deep in some folder that had nothing to do with snes deving ^_^;;
thought I do recommend you to learn 65816 asm instead =)
The above file is definitely not going to get him where he needs. There was no "professional" SNES C devkit. All games were coded in assembler. If you want to make games, I'd recommend starting on a PC and learning the basics before trying a less documented system such as a console.
There was a professional C devkit. It was bought by Western Digital.
Here's an archive of the original website:
Doesn't look like it actually included anything SNES specific?
Yes but for the 65816 only. No SNES lib will be there, at all.
I would imagine that every new game would contain very few reused libraries, especially with the performance issues of the 65816. But, a C compiler would make the game logic coding easier and less tedious.
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