PS2Netbox / PS2USB network adapter

Discussion in 'Sony Programming and Development' started by ps2netbox, Jan 2, 2018.

  1. sp193

    sp193 Site Soldier

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    Games are generally not optimized to make the most out of a IDE interface, so games are not the best way to test performance, I agree. In fact, they usually make small reads.

    When I wrote the above, I was concerned if whether it was 6MB/s when continuously reading blocks of data (and as you wrote, it is not). If it works well (and has support for DMA), then that is very good.

    In my opinion, there can be a lot of factors here. For example, if one used an old version of OPL or even HDLoader, there may be some stuttering in some games because our dev9DmaTransfer() function used to wait for DMA completion with a semaphore. However, it appears that Sony did not use a semaphore there because it results in a performance impact. This was only corrected in 2013.

    But if ps2netbox can be better, then that is good!

    Thank you, but I stopped working on OPL in 2015. As the author of Jimmikaelkael has been absent, I did not want to make the decision to add any feature that links OPL to POPS (OPL is Jimmikaelkael's project, under Ifcaro's account).

    Thank you for taking the time to explain how your work functions!
     
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  2. ps2netbox

    ps2netbox Spirited Member

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    I have not do much research on PS2 as you , khn , wisi and many other pioneers.
    What I do is just copy /past code from ps2sdk and OPL , remove the redundant code ,chose the simple code ,
    make them tight with my hardware .
    There are a lot to improve . But since users have satisfied , I just start another project on nes/snes.
     
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  3. Shenmue_Trilogy

    Shenmue_Trilogy Rapidly Rising Member

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    Is there any advantage to use PS2NetBox instead of raspberry pi via Ethernet connection? As in this video:

     
  4. ps2netbox

    ps2netbox Spirited Member

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    1) PS2Netbox 's speed is very fast, about 3 times to high end PC / Nas ,
    2) PS2Netbox is designed highly user friendly .Just drag and drop ISO to hard disk ,without any settings or knowledge .
     
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  5. ps2netbox

    ps2netbox Spirited Member

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    Yes. PS2USB does not have a network interface .
    It is not a clone of any network adapter . It is a bran-new design , from hardware to software.
     
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  6. nonosto

    nonosto Intrepid Member

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    and PS3 FAT Backward? work?
     
  7. ps2netbox

    ps2netbox Spirited Member

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    No, both of them are designed for PS2.
     
  8. Haker120

    Haker120 Newly Registered

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    I have Ps2NetBox for slim models and it works perfectly and dumb-proof. I can recommend it however the price is too high for a lot of people.

    And it works much better and easier than SMB through Raspberry Pi.

    What about updates? Modified OPL updates and device's itself? :)
     
    Last edited: Jan 11, 2018
  9. tkeely4777

    tkeely4777 Rising Member

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    Highly interested, where can I purchase one of these?
     
  10. Haker120

    Haker120 Newly Registered

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  11. krisk77

    krisk77 Peppy Member

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    @ps2netbox

    What version of OPL are you using as a base? I ask because of compatibilty issues between versions (i still use .08 for stuff that don't work on 0.9x) and how will you support it in the future, if it is closed source?
     
  12. ps2netbox

    ps2netbox Spirited Member

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    0.9.3+
    What is your game ? I will support it until nobody use it . If I do not support it . How can I start a new project ?
     
  13. krisk77

    krisk77 Peppy Member

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    Capcom Classics .Vol 1 (Street Fighter II games) crash on the loading screen on 0.9.3+) This is on phat consoles using internal sata drives via a network adapter, so would assume this would apply to the netbox.

    However, game works on older 0.8 version.
     
  14. ps2netbox

    ps2netbox Spirited Member

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    What is serial number ? or start up file name ? On right bottom corner of screen when no theme is used and game is selected.

    somthing like SLES_123.45
     
  15. ps2netbox

    ps2netbox Spirited Member

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    I have test this . SLUS_213.16 it works fine . But sometime ,IGR can not work.
     
  16. krisk77

    krisk77 Peppy Member

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    Yeah SLUS_213.16 is the product code. Thanks for confirming it now works.
     
  17. ps2netbox

    ps2netbox Spirited Member

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    It maybe only works on PS2NETBOX/PS2USB.
    You can try to test official version .

    I made some changes to ee_core, hdd_cdvdman . Some user said ,it can compatible more games than official OPL . I never found why .
     
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  18. sp193

    sp193 Site Soldier

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    This is very weird. :|
    I would try to debug and fix this, but it is up to you.

    If you are interested, here are some things that you can check:
    • SifLoadElf will read the ELF from the device, using IOMAN's functions (open, lseek, read, close). Hence your hardware must be accessible through IOMAN.
    • The device should be registered with IOMAN, not IOMANX (iomanX is a homebrew extender module).
    • FILEIO will check with MODLOAD export #15 for whether your device is a "banned" device. In old SDKs (i.e. default kernel module set), this list is a black list (cannot boot from "mc", "hd" or "net", if I remember correctly).
      • Check that your device name is not "mc" or "hd" (but "hdd" is OK) or "net".
    • Check return value from SifLoadElf. If I am not wrong, it can return a code for the loading failure.
    That is great! Congratulations! :D
     
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  19. ps2netbox

    ps2netbox Spirited Member

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    I will not do this now .
    Our friend , @AlGollan84 ,is waiting on my new OPL.
     
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  20. ps2netbox

    ps2netbox Spirited Member

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