ProDG PS2 Dev Software

Discussion in 'Sony Programming and Development' started by akaitora, Sep 20, 2013.

  1. akaitora

    akaitora Newly Registered

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    So I just purchased 2 Playstation 2 Tool dev kits but unfortunately I do not have ProDG for the PS2. Does anyone know where I can download or purchase a copy? Thanks!
     
  2. Logi26

    Logi26 Site Supporter 2014

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    I have sent you a pm mate.
     
  3. Joshuawthomson

    Joshuawthomson Member

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    Please could I get some help too, I have a working copy but I have a registration issue.
    Thanks - Josh
     
  4. RAPTOR115X

    RAPTOR115X Rapidly Rising Member

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    Whoa, way to bump a thread.
     
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  5. Joshuawthomson

    Joshuawthomson Member

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    ig not many ask about this anymore lol
     
  6. RAPTOR115X

    RAPTOR115X Rapidly Rising Member

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    Anyways, what's the registration issue you're having?
     
  7. Joshuawthomson

    Joshuawthomson Member

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    Okay, so I have the PS2 ProDG, How do I register the debugger. I used the keygen but I got some txt files from it. what do I do now?
     
  8. Shuji

    Shuji Active Member

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    Hello,

    I wrote a quick guide on how to access the rest of tools. Do be aware if your tool kit changes it's mac address you must repeat the following steps.

    01. Open up the command prompt type in ipconfig /all.
    02. Copy your current ethernet adapter local area connections in use physical address.
    03. Ping your tool kit's IP Address.
    04. See if they are the same physical address if not use the tool kit's instead.
    05. Go into your ProDG installed folder.
    06. Copy your bundled keygen into the license folder.
    07. Open up the SNSYS License Manager.
    08. Type in your mac address you obtained from earlier.
    09. Generate the SNL0000.TXT file.
    10. Copy it to the ProDG folder.
    11. Finally open up PS2DBG and see if everything checks out.

    I had to go from memory it took a little bit for me to figure out. But I eventually got it to work. It is very handy up there with code warrior. Have fun!
     
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  9. Joshuawthomson

    Joshuawthomson Member

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    Thanks for such a quick responce. I don't have the license manager but I do have a program in the licensed folder called SNRegister and It asks for:
    Name
    User ID
    Company
    Email
    What should I do?
     
  10. Shuji

    Shuji Active Member

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    You are welcome. For awhile now I've set aside writing a tutorial because I didn't see anybody asking about how to register their product. You were the first person in a long time wondering how to active their copy. So now that this is out in the open hopefully whomever has the same issue can view this topic for future reference. For the time being I suggest to use the keygen instead of the SNRegister.exe bundled with the software. I say this because seeing as how outdated ProDG is I'm positive you're no longer able to register with their service them anymore.

    You can go ahead and grab the keygen from this topic: https://assemblergames.com/threads/prodg-for-playstation2-release.58095/
    Don't worry I made sure to check the link to see if it is still active and it is.
     
  11. Joshuawthomson

    Joshuawthomson Member

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    Ah, it's working now. Thank you very much. I attempted to use the "live" refresh toggle and the unit seems to crash after about 5 - 10 minutes with the IOP still responsive. I'm not sure why. I do believe it is just the game being notoriously buggy, "Barnyard"
     
  12. the7thchild

    the7thchild Rapidly Rising Member

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    Did you get the Visual Studio integration to work? How?
     
  13. Shuji

    Shuji Active Member

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    Hello, Joshuawthomson

    You're welcome, I am happy to hear you got it working. It has been awhile since I last messed around with ProDG. However from what I remembered the official SDK tools provided by Sony were more or less the same. The exception being you were restricted to a linux environment. That is until Sony released newer Run Time Environments which included the window version of dsedb and etc.

    So when you think you about it wasn't absolutely necessary to own this software as it was expensive back in the day.
    However it was nice alternative because it helped minimized the tools the developer had to work with. Also you now
    had the ability to operate your toolkit with a Graphical User Interface rather than having to use the Command Line to
    execute your functions.


    Hello, the7thchild

    To answer your question please follow these steps below. As for anyone else you can do the same.

    1) Obtain and install the official Sony SDK from this thread: https://assemblergames.com/threads/ps2-sdk-3-0-3-june-2005.40575/
    2) Acquire Microsoft Visual Studio 6.0 and follow this installation guide for windows 7 or newer:
    https://stackoverflow.com/questions...f-vb6-on-windows-7-or-windows-8-or-windows-10 written by Matt Wilko
    3) Obtain and install the ProDG software from this thread: https://assemblergames.com/threads/prodg-for-playstation2-release.58095/
    4) Follow my instructions from my previous post to activate the product.
    5) Navigate to the ProDG installation folder
    6) Navigate to the help folder
    7) Open up the ProDGforPS2_GS-V2.00.pdf with your preferred PDF reader. I use Foxit PDF Reader.
    8) In the index page search for Chapter 2: Integrating with Microsoft Visual Studio. Page 26
    9) Make sure to read everything accordingly. If done correctly you should now be able to compile and test your projects.

    Hopefully this will resolve any issues you may or may not have had.
     
    Last edited: Nov 22, 2017 at 11:11 AM
  14. illobrandt

    illobrandt Member

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    The chapter reads like VSI was distributed as seperate installation package. However the RAR archive posted by @myroot only appears to contain the installation package for the core components (PS2DBG, PS2TM, ps2cc, ...).
     

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