NGF history and snk buyout details

Discussion in 'Neo Geo Discussion' started by Dion, Mar 6, 2011.

  1. MottZilla

    MottZilla Champion of the Forum

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    Awesome. Thanks for sharing. I suppose it would figure they wouldn't use EPROMs anymore once Flash was more available and cheaper, plus reusable.
     
  2. Dion

    Dion Robust Member

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    I see a lot of people asking what current value and prices may be.
    As a reminder, NeoGeoFreak had an original price guide up for many years.
    Our list has always been maintained and updated.

    http://www.neogeofreak.com/price_guide.htm

    Our price guide is just that.... a guide for reference. Don't over think about it.
    Some games change in value quite often, and sometimes very drastically.
    .

    8 years ago this month: NGF wins!!!!
    Playmore offers settlement to NeoGeoFreak and issues press release stating NeoGeoFreak and the higher-end line of NGF Corrected Inserts are official and authorized.

    http://web.archive.org/web/20050208171535/http://www.snkplaymore.jp/information/en_press15.html

    The debate ends with undeniable validation from SNK-Japan and Playmore, that NGF items are 100% official and authorized.

    .
     
    Last edited by a moderator: Jan 23, 2012
  3. Annoying_one

    Annoying_one Peppy Member

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    lol

    good old dion
     
  4. fasman

    fasman Enthusiastic Member

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    Hi Deon, I read the whole thread up to page 14,so I am sorry if this was already answered, but there is one very important question that I didnt see answered.

    When you were selling neo geo systems and had to offer a guarantee, did you repair the consoles in-house or send them away to a 3rd party?

    If it was in-house do you have any repair manuals or equipment relation to Neo Geo console repair?

    You see one of my biggest passions is the conservation of consoles, very few Neo Geo consoles ever made there way here, those that are still around , wont be for long so if there is any documentation that can help me or others keep these machines alive, it would be great :)
     
  5. Dion

    Dion Robust Member

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    I hope the reading was of interest. I know that in the middle there was some immaturity from a few people that didn't understand our deals with SNK, but hopefully you were able to look past their childish behavior and enjoyed the history portion.


    As far as system repairs, we offered guarantees to the systems that were sold directly from us. We never had a problem with any systems. A lot of the issues had to do with the wrong power supply being boxed with the system (this happened quite often). Also, the aes system needed a revision/daughter board to be added to it when Fatal Fury 2 was released.

    SNK learned of the graphical issues and added daughter boards to all AES systems after that time, with a complete new motherboard being made shortly there after.

    As for schematics or repair documents on the aes systems, I would have to ask Chris to look through his files.
    .
     
  6. fasman

    fasman Enthusiastic Member

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    Thanks for your reply Dion, any bit of information would help.

    It was a interesting read, I skipped over the drama,but your post were very insightful about the industry, I learned a lot.

    Ps About the inserts, I dont see the problem, this is exactly the same thing "Ster Kinekor" is doing with all PS2 and PS3 games here, they remove the original insert, replaces it with one that has the correct age rating (FPB) and there own branding, not the end of the world.
     
    Last edited: Dec 18, 2011
  7. Celine

    Celine Gutsy Member

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    Just read the full thread, very interesting thanks.

    What was your best selling title ? and how many units roughly was it?
    I was wondering how large the AES consumer base could have been in US.

    Also was there a game whose sales beat or betrayed your expectation?
     
  8. Shayne

    Shayne Member

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    Hi Dion,

    I'm curious about that modem you referred to that SNK was working on at one point. Was there ever a working test unit, or was it all on paper? That being said, that you know of, is there any way to program a standard 56k modem to do the same intended job (is there any code that was created and stored somewhere before SNK closed) and did the team/person responsible for this project ever consider collaborating with Capcom, Sega, etc., to make this a widespread product since those companies had a higher volume of machines in arcades?

    Thanks!

    Another question if you will:

    In your travels to Japan and through your dealings with SNK HQ, was there an official reason for games being released on the MVS with no AES counterpart beyond financial concerns considering the games were the same (to the best of my knowledge) and the fact the SNK's big selling point was being able to take the arcade home with the AES? It seems to me like the risk would be worth the reward considering the main additional cost would be packaging, which would be negligible all things considered, would it not?

    Any insight would be great. Thanks!
     
    Last edited by a moderator: Jan 25, 2012
  9. Dion

    Dion Robust Member

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    I'm not 100% sure of all the details, but snk did in fact make a modem for use on the neogeo. We do have a proto/demo unit and I think some other people may have snk documents/pamphlets explaining the modem in more detail.

    As for programming, I am the first to admit I don't know much on technical details. That's a question better suited for Chris Ray.


    That's always been a big question regarding neo releases and/or what-nots.
    Many games were shown at various consumer trade shows that for some reason or another were never released on aes format, including mvs games and unreleased prototype games.

    The neogeo was riddled with errors and problems thanks to snk and their cronies.
    .
     
  10. Shayne

    Shayne Member

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    Hi Dion,

    If you have the time, I'd like to ask you about the possibility of there being an official list for Neo Geo games that lists all of what is supposed to come in each MVS kit. Does such a list exist? I know that AES is your specialty, but I've been trying to hunt a resource like this down for a while now as I keep seeing carts with different coloured shells for the same title (US vs. Euro I'd assume, but I have no basis for comparison), some kits with no serials like Andro Dunos (even then, I've heard that some copies of that game have serials) and different amounts of artwork (some kits seem to have no mini-marquee, others have a large marquee, which language packs are supposed to com included, etc.) I want my kits to be complete, and so I am hoping for a comparison chart, or checklist if you will, to reference when buying these kits.
    Any guidance would be most appreciated.
     
  11. Dion

    Dion Robust Member

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    Checklist
    We do have a list that Chris and myself used, but it was a checklist that we created when we were completing our collection. (lists aes, mvs, cd, flyer, mvs art set, mini marquee, large marquee, poster). It was a printout checklist from a long time ago, and I don't think we have it saved.
    I'm sure anyone seriously looking to complete their collection can type up something similar, and specialize it to what they are looking for.

    As for the games using different color shells, that could be nothing more than just what was being used and what may have been available.

    When dealing with serial numbers....
    The only numbers that matter will be the ones on the mvs game title sticker, which started years later (maybe 1994/1995). Some other vendors started adding their own sticker as proof of origin (similar to our NGF distributor sticker), but really has no significance.
    .
     
    Last edited: Jan 31, 2012
  12. Shayne

    Shayne Member

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    Thanks for the answers Dion!

    Going back to NGF history, I remember reading that you were asked about favorite games you have/had for the Neo Geo and why you started collecting them in the first place (more obscure than other things out at the time?, a certain exclusivity to the brand, is that correct?), but as you decided to complete your collection, buy in bulk, and start your business in NGF, at what point did you decide to call it quits, SNK's demise not withstanding?
    Actually, I would like to come at the question I was alluding to from a different angle: did you and Chris ever think about, at NGF's peak, of growing the business into a full publishing company? Was there a point where you thought you might go beyond distribution, and if so, is there/ was there any reason that you decided not to?
     
  13. fredsom

    fredsom Newly Registered

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    Hi Dion,

    I read this post and Isee that you are a specialist of the NEOGEO.
    My question is perhaps a little out, but I'm looking for a stock of AES boxes(300).Would you have any clue where to look?
    Thanks

    PS: I ask your indulgence for my English that is not my native language
     
    Last edited: Mar 1, 2012
  14. andoba

    andoba Site Supporter 2014

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    Hello Dion,

    This is one of the most interesting threads that I've read in this forum, I'm a Neo-Geo fan too and own an AES system plus several games, I didn't know too much about the american Neo-Geo AES market, particularly after the 32-bit generation consoles came out to the market and the Neo-Geo was alredy a classic, maybe it was still alive and kicking in the USA but in Spain a system worth the two months wage of a regular worker wasn't the success it could have been, except on the arcade market, where it's been always kicking hard and even this days with the dawn of arcades we can somewhere still enjoy a VS match to KoF 2002, SVC Chaos or a Metal Slug 5 co-op play.

    While reading the thread, around the eleventh page I stumbled across a couple of questions that ASSEMbler made but you didn't answer at the time:

    This seems to me like a very, very interesting thing to know, since if NGF was able to produce and sell new Neo-Geo home systems and accesories, it would be a great opportunity to get this system out again for die-hard retro gamers, casual gamers interested on classic gaming, or even introduce them to classic gaming. Nowdays many classic systems are rebranded and sold like the Mega Drive, Super Nintendo and NES clones which some have even got an official license like the AtGames Mega Drive.

    Taking into account how much has logic hardware design compared with 1990, designing a fully compatible Neo-Geo cart system shouldn't be that much expensive. I bet that on a 40$ range programmable logic device a whole working system could be fitted. On a short or mid production, I bet it would be profitable at most.
     
  15. Dion

    Dion Robust Member

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    When Aruze sold snk to playmore is when things changed.
    Retailers in the USA stopped carrying neogeo stock. Plus playmore made their huge blunder with their failed attempt to strong-arm us in the famous "Playmore vs. NGF" court battle that we won. We continued to sell the titles we had agreements for (all the 6000+ aes stock), but we never bothered with newer releases during the playmore era because retailers no longer wanted aes carts. (Our main sales were distribution to retailers/resellers). We feel that playmore was upset that we didn't want further business with them, so they tried to block our sales entirely. (An attempt that they failed at miserably)



    Homebrew is the future
    We actually humored the idea of publishing future homebrew game, but back in the early 2000s the homebrew market had not yet come around. For other systems (Atari 2600, ColecoVision), the homebrew scene is welcomed and respected. The neogeo scene is still immature in terms of the homebrew scene, and only now are some members starting to appreciate and understand the homebrew concept. Since the late 90s and early 2000s we've said the future of neogeo gaming will be homebrew development, and we're starting to see that come true 12 years later. But back when we first mentioned homebrew, people hated the idea.
     
    Last edited: Mar 18, 2012
  16. dark

    dark Dauntless Member

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    Speaking of homebrew - are you going to buy Gunlord on AES or MVS?
     
  17. Pannolino

    Pannolino Spirited Member

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    going to print some new fake shit?
     
  18. veganx

    veganx Dauntless Member

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    Any chance of a photo of your entire personal collection?

    I saw one in this thread but since you have everything I was expecting a whole wall with games instead of bricks. LOL.
     
    Last edited: Mar 20, 2012
  19. wheelaa

    wheelaa FM Towns / MD Addict Site Supporter 2010-2015

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    NGF - stating the fucking obvious since the late 1990's.

    When official support ends, what's left....

    People probably hated the idea back then as they had had enough of your 'homebrew efforts'. I say efforts..you never created a game to my knowledge (well perhaps that gack looking Poolmasters) just bastardised others' IPs..and tbh you never put any effort into your inserts / salesmanship either*. I say homebrew..I mean homemade. Hell you couldn't even create decent bog roll..those 'official' (read fake) inserts don't half graze my brown eye. Let alone the ink stains (so I'm told).


    *Just your 'image'. Like polishing a turd.

    Dion - look how shiney it is. Look look look. Official too, see the Court docs.
    Everyone else - still a turd.
     
  20. Pannolino

    Pannolino Spirited Member

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    The problem with the homebrews is that even the regular and official neogeo games are time to time, shit
    there's no reason in considering the homebrew scene the future of a platform.

    There's the same amount of possibility (if not much more) that the game they pull out from the hat is shit
    which is the case till nowadays.

    Mention a single game which is worth.
     

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