Need Help With Compiling Xbox 360 Mame Sourcecode

Discussion in 'Xbox 360 Development' started by xcalibur, Jan 25, 2018.

  1. TheNew

    TheNew Xex Archives

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    OOOH PRIMAL RAAAAAAGE!!
     
  2. gamez fan

    gamez fan Member

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    Hi again it seems i missed this post...........

    Tell me what are the external symbol errors..?? as you say i might have forgotten to add in some code


    With regards to the source code i sent the other day you'll need to update two more files cpuexe.c and cpuexe.h this is to add support to the source for cpueatcycles which is needed by cage.c for a speedhack.

    i get a full compile on the xbox MAME72 with the code changes for Primal Rage sound but im
    unable to test the game due to memory limitations in the emulator im using as a test build
    hopefully after compiing a new MAME72 for the xb350 it'll have sound now.

    Simply drop these into the source overwriting the previous versions you'll find em in mame72 / src

    https://www.sendspace.com/file/8t46xs
     
    Last edited: Feb 5, 2018
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  3. Traace

    Traace Active Member

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    Okay I'm going to do that soon, thanks.

    If the compiling is successful I think about to share a build fix that is compatible with newest 360 sdk + visual studio 2010 :) . Are you fine with github?
     
  4. gamez fan

    gamez fan Member

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    @Traace whatever you wanna do the source is as much yours as mine.
     
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  5. Traace

    Traace Active Member

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    compiling doesn't work, the newer cpuexec.c needs Sections.h
    But none of these sources has it...
     
  6. gamez fan

    gamez fan Member

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    I sent you the wrong cpuexe files from the original xbox MAME72 source by mistake, here is the latest
    source with the correct files it should now build with no problems......

    https://www.sendspace.com/file/3m04rc
     
  7. Traace

    Traace Active Member

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  8. xcalibur

    xcalibur Active Member

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    thanks again Traace for compiling this.
    Full Release

    Code:
    http://www2.zippyshare.com/v/crlHpPzz/file.html
     
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  9. TheNew

    TheNew Xex Archives

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    Is primal rage running with sound??
     
  10. jonwil

    jonwil Robust Member

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    What's the attraction of running an ancient build of MAME that is many years old instead of taking the current MAME code and porting it to the 360?
     
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  11. Traace

    Traace Active Member

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    If you can port the current one, this will lose attraction. :)

    gamez fan took this version because its was easier to port from Original Xbox to 360.
     
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