Modding a Beast Busters : Second Nightmare PCB to JAMMA - a tutorial

Discussion in 'Modding and Hacking - Consoles and Electronics' started by awbacon, May 17, 2019.

  1. awbacon

    awbacon Robust Member

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    I’ve been wanting to do this for a long time, and now that I finally found a working Beast Busters motherboard and cart I was able to.

    I took inspiration for the JAMMA Nation X tutorial, but my modification is reversible and doesn’t require cutting any wires on the motherboard itself. This is part 1...it’s a four part series I did to show the work / help others.

    Feedback welcome! :)
     
  2. TriMesh

    TriMesh Site Supporter 2013-2017

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    I could never work out what SNK were thinking with that system. The MVS was a huge success because you could just swap the cart and have a wide selection of games in the same cab. The Hyper NeoGeo 64 had 7 games - and 3 different mutually incompatible board types...
     
  3. awbacon

    awbacon Robust Member

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    Right?? It didn’t need to be that way either. It’s all down to bios and connectors. You could boot Beast Busters on a fighting motherboard with a) a bios revision and b) extra connectors.

    Should have been one motherboard and sub pcb with a JAMMA edge, some gun connectors on the back of the JAMMA pcb for gun games, and the JST connectors on the front for driving hardware.

    New games ship with a bios chip to drop in. Hell its socketed from the factory
     
  4. awbacon

    awbacon Robust Member

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    Part two. Unfortunately it looks like the forums won’t be around long enough for me to finish linking the project on here. Bummer. I’ll be active on NG.com / Klov / arcade-projects/arcade-otaku though
     

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