There's a devkit build of this out and about, took some screenshots and have been going through some data, I'll put a tcrf page together some point this week. Unfortunately it tends to crash fairly often and I'm not familiar enough with the 360 SDK to know how / if you can attach for remote console information the build may be attempting to stream out when it happens, I'm sure somebody else will be able to provide better insight on making it function fully. Admittedly, I'm running on RGLoader without kinect fully configured, it's possible the game is crashing due to that though I'm suspecting it's tied to some missing assets that it's trying to stream into the engine at certain points that cause it to crash out. So far I have yet to be able to get Kate into view, any attempt to get close to her skeleton layout causes the game to crash and the system to memdump when it reboots. The files appear to have at least some of her data, but without a way to tell what it's choking on I'm not really sure. Anyways, here are some photos I took, the game does also include an extensive debug menu accessible through the back button, it also has some level of keyboard interactivity though I don't know how deep, pressing the letter P will pause the game.