Mayumi v4 on the PIC12C508A / PIC12F508

Discussion in 'Modding and Hacking - Consoles and Electronics' started by Shane McRetro, Feb 5, 2016.

  1. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    I saw that @Mord.Fustang had done up the Mayumi code to be 12F629 compatible - legend! However I have been having issues burning 12C508A and 12F508 chips with Mayumi v4 with 12C508 code. It just seems to drop out halfway... see below!

    Just curious if anyone else has had a similar issue really! My code appears to be OK compared with other internet sources. So I'm a little at a loss! Had issues with the K150 and the MiniPro TL866CS, didn't even touch it with the GQ-4X - that thing still doesn't burn MM3 properly (and that's my baseline!)

    [​IMG]
     
  2. master991

    master991 Enthusiastic Member

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    Because it's write protected. It's OK
     
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  3. Bad_Ad84

    Bad_Ad84 The Tick

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    Yes, you are reading back a protected chip.

    Disable code protection when you load the hex, then burn it and you can do what you are trying to do.
     
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  4. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    Thanks guys! I'll give it a spin and well since you are both well versed in chips... I'd say it should work! :) I knew you guys would help out quick smart! Best community ever! :D

    Edit: Worked a charm. Wizards! The lot of you! :)

    Note to future self, code protect is found under the CONFIG tab of the MiniPro TL866CS software labelled as "/cp" on BIT3. Party!
     
    Last edited: Feb 5, 2016
  5. Mord.Fustang

    Mord.Fustang Fiery Member

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    The original Mayumi v4 code has Code Protect enabled by default... I intentionally disabled it in my ports by default to avoid issues with people trying to read the chip back.
     
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  6. Shane McRetro

    Shane McRetro Blast Processed Since 199X

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    You are a star good sir! :) Thank you!
     

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