Hi Everyone, As some of you may know, I have purchased an iQue Player with 4 game cards, manuals, etc for quite cheap since being in China. It was about $25ish dollars. Before I was an IT and Middle school teacher, I went to school fo Computer Science and Networking. So, naturally, I'm intriguied by Networkd Communications. Not to mention, I've been huge into portabilizing since around 2006ish. (Yay, Portables of Doom and Benheck). Now, I'm not making this post to boast, so let's get to the point. I've read online that games for the iQue (when purchsed at home) are stored either on iQue servers or in the 250(?)mb download/application itself (and that the download code is just authenticated by the iQue server, and the game is unlocked in the app. This means the game is stored in the application files itself, rather than being pushed by the server downstream to the pc). The latter, means in theory, the game could be unlocked by spoofing the authentication server somehow, or so I believe. Could someone shed some light on this? I plan on doing 2 things. 1) Creating a mega thread for the iQue and dumping my manual scans and such there. 2) I plan on running some network activity tools, and seeing what type of information is being pushed to my pc, and from where. I'll ofcourse post my findings.