Jaguar unreleased games info

Discussion in 'Unreleased Games Discussion' started by BeckHansen, Nov 26, 2008.

  1. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    TmpFile.JPG post-839-0-11915800-1499409949.jpg post-839-0-64803700-1499409957.jpg Return Of Magic-A game so bad, even Atari didn't want it on Jaguar :)

    Misc Mind Ripper material

    Thanks to Scott stilphen and BJ West.....
     
    Last edited: Jul 30, 2017
    arnoldlayne likes this.
  2. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    post-839-0-94307700-1499265208.jpg post-839-0-47339200-1499271977.jpg post-839-0-47339200-1499271977.jpg post-839-0-49917500-1499271967.jpg post-839-0-27697900-1499271955.jpg More release schedules from Zip files passed from Scott stilphen to myself and thanks to Scott's source as well.
     
    Last edited: Jul 30, 2017
  3. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    more contract files/release schedule documents just put up, along with internal memo regarding Jaguar Mortal Kombat III but nothing suggesting AITD on Jaguar..
     
  4. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    post-839-0-97935700-1499357783.jpg post-839-0-36480800-1499357770.jpg post-839-0-15121500-1499357754.jpg post-839-0-99181600-1499357740.jpg post-839-0-54713000-1499357727.jpg post-839-0-24831000-1499357714.jpg post-839-0-25723400-1499357702.jpg There was always a lot of talk about the Sega/Atari deal, but sam tramiel etc would never commit to what actual Sega games might be appearing on Jaguar, well the attached files should answer all questions:


    Again at risk of sounding like a stuck record..thanks to Scott stilphen and his source for the documents.
     
    Last edited: Jul 30, 2017
  5. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
  6. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    capture.png capture_1.png capture_2.png capture_3.png capture_4.png post-839-0-83812300-1499406103.jpg capture_5.png capture_6.png capture.png capture_1.png Probe's Batman.....and Hyper Force Tester report:

    Atari internal Documents thus Scott Stilphen+his source to thank.
     
    Last edited: Jul 30, 2017
  7. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    If some of you guys are wondering who is the fellow who unearthed those docs? Well it's called Scott Stilphen at Atari.io, so full credit goes to him :)
     
  8. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    Here's also something i found on my own and it's about the Atari & Sega agreement. Credit goes to Curt Vendel again, who posted it at a website called Atari Explorer (the birthplace of Jaguar Sector). :D
    18156848_835093003323383_8662483547428145272_n.jpg 18199192_835093009990049_8850958704776199579_n.jpg
     
  9. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    mmsega26000015.jpg mmsega27000010.jpg MMsega31000011.jpg mmsega26000015.jpg mmsega27000010.jpg @ItsMeMario:Nothing on Jaguar AITD, however..UK Press reporting on a Sega Mega CD version, makes me suspect the reporting of the Jaguar version might of been a guess, plus they give a reason for no 32X version....
     
    Last edited: Aug 4, 2017
  10. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    Here's some clean screenshots of Space War 2000. This was going to be a 3D update to the 2600 game, which was also based on the PDP-1 computer game of the same name. It featured a variety of modes, including a 2-player mode. It was planned for a 1995 release i believe. I can't recall the reason as to why it was canned. Robert Zdybel was the programmer of the game BTW. A friend of mine took a peculiar picture at GDC 2017:
    1.jpg 2.jpg 3.jpg 4.jpg 5.jpg 6.jpg 17017077_10211382967551332_5276190710292399809_o.jpg
     
  11. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    .....
     
    Last edited: Aug 4, 2017
  12. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    ...
     
    Last edited: Aug 4, 2017
  13. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    Hey, i'm not fighting you and i'm not doing this for the likes. I just thought you didn't mentioned Scott when you started posting his docs, that's all and quite frankly, i don't care that i was banned by Sauron on AA (he's a overpowered idiot of a moderador, dictating what you can and you can't say). I didn't came here to fight, just to make that clear :)
     
  14. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    post-839-0-19290900-1473544627.jpg post-839-0-77138500-1485796290.jpg The screens in Gamesmaster Magazine (sadly taken from PC version) of Imagitec design's Freelancer 2120 convinced me (along with AVP and Tempest 2000) that the Jaguar was going to be a serious contender...

    So, it was only natural i write to UK Press to find out why on earth i'd heard nothing on it since.

    Imagitec Design kind enough to give full answer and note yet again Atari asking for features the hardware simply wasn't built to deliver..

    I think i can take credit for these :) after all i did write the letters (and recieved a day 1 copy of PS1 Resident Evil 2 for the star Letter award, no less..)
     
  15. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    I'm going to post here some of the stuff that remain a mystery about the Cyberroach titles listed such as the other games by Beyond Games, Striker '95 and more here (i was doing a thread exclusively dedicated to that but since it's EXTREMELY LONG, it's best to put it here).
     
    Last edited: Aug 4, 2017
  16. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    Regarding Lost Jaguar game, Conan:

    Here is the transcript between Carlo Perconti and myself:


    CARLO :“Oh, I can reply to that: We got involved developing on the jaguar after we met some key people at one of the CES show in Las Vegas (I do not recall who exactly). Lyes and I we were impressed by the concept of the GPU Jaguar, an unique list processor which could allow huge sprites to be drawn on screen and which broke the limitation of number of hardware sprites on 1 video line like We used to have back then on the SNES. So at first We decided to develop a new graphic engine based on multiple layer of sprites on PC, then through Arcade Zone We got access to one of the Jaguar Hardware and then We started to port the beginning of a “first possible” level of what We wanted to demonstrate based on a CONAN character (but really it was only to show up the engine, no license was signed yet at that time). For sure, back to that period, We got many inspiration from the Big Coin-Up Arcade titles like Golden Axe and alike and so the main idea was to develop this type of beat-them-all games on Console while trying to take advantage of the processor list of the Jaguar. In our demo, everything was… a sprite, there were not background per say, everything was scrolling at a different speed based on the z depth position. So it was real, our demo was real however We could not make it to a real game because Arcade Zone lost some important financial deal when SONY suddenly stopped to distribute SNES game in EUROPE (yes it was a time where SONY EUROPE was a major distributor of Nintendo game) and so the project got canceled because of lack of funding, unfortunately KickStarter did not exist yet ^^ Voila, this is the little story of a demo that could have been a game but stayed only a demo because of a bad timing.”


    MYSELF: can I assume then that all the source code has been lost? And it never got beyond a demo?

    Sources claimed anything from 1-2 levels actually finished, but that wasn’t the case by what your telling me?


    CARLO:“You are assuming right… source code lost in some 40MB HDD crash (or maybe it was floppy disk LOL hard to remember because we were moving back in forth between PC and Amiga DPaint). It was not even a full 1 level finished, just the beginning like… Conan leaving the house and going into the forest and fighting some enemy waves there…. no big boss implemented, so really only a demo.”
     
  17. LD

    LD Peppy Member

    Joined:
    Nov 7, 2015
    Messages:
    370
    Likes Received:
    84
    @Itsmemario:The other thing to bear in mind with the ST Format claim of Jaguar Alone In The Dark..was their manner of reporting..

    They'd claimed Atari was re-releasing the 520STFM at a new, budget price to position it against the Sega MegaDrive.. Atari UK wrote in and put them straight on this..claim was utter rubbish.

    I seem to recal them strongly suggesting Imagitec Design might be bringing Raiden II to the Jaguar..

    With Return To Zork..they originally claimed Atari would fund development of and publish the Jaguar CD version..

    Later they ran a claim Activision had told them there would be no Jaguar version period..

    And then we had claim Atari's Bill Rehbock had said this itself wasn't true..there had simply been some confusion between messages sent between Activision US and UK offices...

    Later ST Format claimed Interplay had told them they were not developing on Jaguar.. Cue Bill Rehbock..this time saying Interplay were and Jaguar Battlechess was almost done....

    Very confusing era when you look back through old press coverage..
     
  18. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    OK so, here's some of the stuff i know about teh Beyond Games titles thanks to one of my collaborators who had the luck of directly talking to some of the members of the company (Now called WildWorks):

    - Azeron: This was going to be a traditional top-down 2D RPG by where you used the Atari Lynx as the map and inventory management. The reason why it was discontinued was due to the fact that BG stopped the development of the game to get Ultra Vortek finished and start developing AVP2. It was 40% complete prior to discontinuation. Cartridge format.

    - BattleWheels (2025): This was basically going to be a update to the Atari Lynx version but with better graphics and sound. Network play was also a big factor for this one to keep it in spirit with the original version. It was 60% complete prior to discontinuation. Cartridge format.

    bwheels.jpg

    - Mechtiles: Was a FPS with cybernetic dinosaurs. All that's known about the Jag version of the game (since it's originally a Lynx title) is that it was going to feature support for not only Jaglink for network play but also JVM and Cortina Web support (yes, online play). It was a early build, estimated to be at 25% complete. Cartridge Format

    (Screenshot of the Atari Lynx version):
    2.jpg

    And these are the Cortina Web Modem and the Jaguar Voice Modem:
    post-9089-0-93299100-1443560768.jpg
    post-30106-0-57146100-1500298188.jpg
     
    Last edited: Aug 4, 2017
  19. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    Here's some bit of important info about where Microprose's Jaguar versions of Tinhead and Gunship 2000 are residing now. Nick Court (producer of Cannon Fodder for the Jag and the unreleased Gotcha!) knows the fellow who has them, but it's up to that guy to dump them online. Buddybuddies knew about him but the owner was afraid he could steal them (that's understandable knowing the very important pieces that he has). He confirmed that to me at a conversation. Here's his direct quote:
    "I know the person you speak of".
     
  20. KGRAMR

    KGRAMR Gaming aficionado raised by family & friends.

    Joined:
    Feb 24, 2017
    Messages:
    484
    Likes Received:
    197
    Did you know that Ishar III: The Seven Gates of Infinity was planned to be released for the Atari Jaguar CD? It's true! While this extract of Readysoft catalog doesn't mention the Jag CD version, it was mentioned on one of the issues of CD Consoles Magazine and according to the programmer who worked on it, it's 100% complete and ready to go but the problem is that we don't know who owns the prototype. Dragon's Lair II: Timewarp was also planned to be released for the Jaguar CD and i believe was finished as well. 8.jpg 7.jpg 6.jpg
     

Share This Page