GTA2 Dreamcast (differences from other versions)

Discussion in 'Sega Discussion' started by Ivan GR, Sep 8, 2018.

  1. Ivan GR

    Ivan GR Rising Member

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    I made a video comparing all three versions of GTA 2 (PC, Dreamcast & PSone ).
    Video shows all bugs Dreamcast version GTA2. This bugs has only on Dreamcast version GTA2.

     
    Last edited: Sep 10, 2018
  2. Ivan GR

    Ivan GR Rising Member

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    What you think guys, it's possible to fix radio bug (when you enter in car radio start play from beginning) without source code?
     
  3. fafadou

    fafadou Enthusiastic Member

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    Don't know you have to look in a first the size of files maybe you can upload this version.

    If the radio is not managed by the 1st_read.bin you have a chance.
     
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  4. Ivan GR

    Ivan GR Rising Member

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    Thanks for answer. You want to i upload GDI image?
    In video i use Original GDI PAL. But This bugs in all versions GTA2 Dreamcast.
     
  5. josiahgould

    josiahgould Spirited Member

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    It is a bug on hardware or emulation? I admit it's been a very long while since I played GTA2 on my DC, but I don't seem to remember this bug.
     
  6. Anthony817

    Anthony817 Familiar Face

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    It is a bug only on the DC version of the game. It happens on original game disc too. This version of the game is modable to an extent like the PC version, so we could possibly have working headlights, damage and all other order of things modded into it granted it didn't go over memory specs.

    In his post over at Dreamcast-Talk I posted a link to a thread where a guy was talking about how modable the game was. He said he had issues when it used textures not native to the game version, so my guess is that means it needs PVR optimized texture format to make mods work with custom maps and vehicles.

    Check the other thread out here for more info I was able to find out.

    https://dreamcast-talk.com/forum/viewtopic.php?f=2&t=11238#p111733
     
    Last edited: Sep 10, 2018
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