GSCUBE information

Discussion in 'Sony Programming and Development' started by ASSEMbler, Apr 1, 2008.

  1. Anybody know if the GS I-32 was used in any other hardware? (Arcade hardware seems like it might be an obvious candidate)
     
  2. wildcat

    wildcat Robust Member

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    WOW,

    Thats total AMAZING :love2:


    Thanks for the very great write ups!:icon_bigg :love: :love: :love:
     
  3. Twimfy

    Twimfy Site Supporter 2015

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    It's SLI on crack essentially. I don't understand the bit about the data upload bottle neck. Are people trying to say that Sony focused more on slamming the architecture together and less about the interface that would handle the data produced? Or was it a limitation of the receiving architecture?
     
  4. ASSEMbler

    ASSEMbler Administrator Staff Member

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    A new HR photo! Copyright johnharveyphoto.com, used with permission.
    Only photo he has. No reuse without permission.
     

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  5. ASSEMbler

    ASSEMbler Administrator Staff Member

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    Another picture! Courtesy of Sandy Ressler.
     

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  6. viperzerofsx

    viperzerofsx Newly Registered

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    Hello, i'm a bit new but for the last few months I have been trying to get screens of the gscube in action I have found only two the antz pic and a photo of the ff movie. I would like to find more especially of the flight sim. I wrote to silicon studios a while ago but they never got back to me, and intrinsic is no longer around. but I was thinking people who developed for this might have screen shots for resume reasons. do you think it might be a good idea to send emails to them?
     
  7. viperzerofsx

    viperzerofsx Newly Registered

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    question was the 64 blade version ever built? or was it just a plan they never got around too?
     

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