Earthbound 3 for N64/DD64

Discussion in 'Unreleased Games Discussion' started by ASSEMbler, Feb 2, 2005.

  1. wii11_19

    wii11_19 Member

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    well 1 journey ended but it has started another
     
  2. AlbinoLove

    AlbinoLove Robust Member

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    You know what? I think this thread, out of all the discussions on this site, truly embraces the spirit of the ASSEMblergames community. Even though the disks didn't contain M3 it was a wild ride. It took a collaboration of many people to get as far as we did, and I think the unity that was shown throughout this process is a testament to what we have here on this site. It was a three year long adventure, and I don't know about everyone else, but for me it was a great experience--checking back here on this thread to see the developments made. Truly for me, this has been the defining experience of these forums. So thank you guys, all of you. It was one hell of a good time :)
     
  3. ASSEMbler

    ASSEMbler Administrator Staff Member

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    CoreyCorey2000

    Those disks could be master disks. You might not have found mother 3,
    but you might have something nice still.

    As to the others, I suspect you'll need a Japanese F-zero cartridge
    to confirm my suspicions.

    You could be really fucking lucky and find something if you slapped a
    zelda cartridge on.

    3 is san

    M-san? Miyamoto-san?

    I can't think of too many people with blue master disks at nintendo.
     
    Last edited by a moderator: Dec 3, 2007
  4. XxHennersXx

    XxHennersXx I post here on the toilet sometimes.

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    quick someone send corey corey a 1.0 version of Japanese zelda and a copy of Fzero!
     
  5. liquitt

    liquitt Site Soldier

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    okay, now we know :) thanks for all your time!

    and now you have the perfect dev setup
     
  6. subbie

    subbie Guardian of the Forum

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    Any chance you will be ripping them and providing private distribution of them?

    I'd be currious to analize dev DD images. I plan to get back into my DD debuging durring xmas (gf away so I have tons of free time).
     
  7. Calpis

    Calpis Champion of the Forum

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    :eek:h: Man, what a shock!!1










    :banghead:
     
  8. marshallh

    marshallh N64 Coder

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    I detect the slightest hint of sarcasm.. ;)
    I think the whole thing was somewhat overhyped, but who would have known?
    The story won't be over until corey figures out if there's anything at all on the last two discs.

    Good job, corey. I'm still amazed at what you were able to do to get what you needed for this. Let's hope the exploration continues :)
     
  9. Barc0de

    Barc0de Mythical Member from Time Immemorial

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    Well, consider this:

    If corey didn't take this risk the disks might have ended up in some collection and never checked for their content.
     
  10. CrAzY

    CrAzY SNES4LIFE

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    Well said. It truly goes to show that, even though it took long, we were able to end this with the help of the community. :clap:
    kekekekeke!
     
  11. oldengineer

    oldengineer Familiar Face

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    This whole thing strikes me as a 'win-win' situation, granted corey didn't get what he had 'hoped' for, but the process gained him a whole load of equipment and knowledge that far outweighs the value of any perceived 'loss'.
     
    Last edited: Dec 4, 2007
  12. Wolfrider

    Wolfrider Spirited Member

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    Not to mention the demos are still cool, and a mystery's been solved at least.

    *Gazes dramatically into the distance* But the Mother 3 beta IS out there...

    ...somewhere....
     
  13. kammedo

    kammedo and the lost N64 Hardware Docs

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    Corey, dont listen to them - you had a great experience with N64 dev! Thats more than a good reason for doing it alone already :p.
     
  14. Calpis

    Calpis Champion of the Forum

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    OT: Buying "N64 dev" things doesn't count as "N64 dev". Technically now he has to POTENTIAL to carry out "N64 dev". Dumping disks also doesn't count as "dev" however writing an original "Hello World" would.
     
  15. kammedo

    kammedo and the lost N64 Hardware Docs

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    As i see it : dev is made of 90% programming and 10% dev kit use, where in "use" you count the time you spent on it too.

    For being able to program on N64 you need to be able to set up a kit, like in every single system. Just following manual takes time. And this gets into the 10% mentioned before.
    As "using a dev kit" i refer to actually doing something with it when it runs, just like "going by bike when you sit on a bike and roll down a hill without hitting the pedals".
     
  16. alecjahn

    alecjahn Site Soldier

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    I just wanted to resurrect this thread again because of the fantastic journey it contains. Those who have not read it should grab a beer/coffee and start at the beginning.
     
  17. mooseblaster

    mooseblaster Bleep. Site Supporter 2012, 2014

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    I do wonder what was discovered on Disks 1 and 3... did we ever find out?
     
  18. Punch

    Punch RIP AsssemblerGames, never forget.

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    I'm not sure if ressurecting threads on this forum is against the rules, but thanks anyway, it was a epic thread, and I've read all the pages. I actually do remember this "quest", but I think I read it on a blog (I presume the blog is from the guy who had the discs) a long time ago.

    Thanks!
     
  19. DarthCloud

    DarthCloud Fiery Member

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  20. mooseblaster

    mooseblaster Bleep. Site Supporter 2012, 2014

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    Ah yes, the two disks that initially couldn't be read turned out to be 2 copies of Doshin The Giant.
     

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