Discussion in 'Unreleased Games Discussion' started by Rundevil, Oct 4, 2011.
The CD will tell you the burn date or file last accessed date.
oh hang on a sec ...
8 march ? the game says 8/4 ? this an error in the image thats a month after ?
Remember: That is the burn date. Not when the file was ran through the assembler and compiled.
ok kool so what exactly do i have here guys ?
You have a beta of Crash bandicoot which other people also have.
is it realesed ? and how easy is it to obtain ?
As far as I know, alot of collectors do have it which lowers rarity (not one of a kind). It can simply be obtained by buying it from someone else.
you think i should sell it ?
is the iso public ?
ISO is not public. How did you get it? From a collector?
It's being traded/sold around all sorts of places. One day it will leak, I'll just wait untill then since it's nothing big and will eventually leak to public.
no ive had it years i need money for xmas for my kids whats the best way to go about getting the iso out ?
and would people be interested ?
I have no idea if it's allowed to sell ISOs on this forum. I've only seen physical media itself sold. You'd also need to rip the contents off the disc to create an image (copy) of the disc and upload.
What price are you offering anyway?
ripping and hosting aint a problem im used to psx stuff anyone got any clue on what to do ?
I don't understand, what do you need to do? You can release it to public, or sell it for money. Those are your options, entierly up to you. Eitherway they will surface one day.
Organize a community dump for the game and set a price for it. Anyone interested can then chip in for a release.
lets release this for a price then will really help towards my boys presents xmas is coming any help /what i should ask ? inbox me thanx guys
Replied to your pm.
thanx mate apreciated
so are we organizing a fundraiser?
Done. I am waiting for a reply for you ^_^
Oh, I asked Andy if he had ANY Crash BETA's or prototypes still stored on his HDD or on a CD-ROM somewhere.
This is his reply:
Cheers mate. :thumbsup:
Such a shame. Unfortunately this was common practice for developers when testing builds, one would hope that key iterations somehow managed to survive.
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