Are there any XBOX Betas or Unreleased Games avalible for public ?

Discussion in 'Unreleased Games Discussion' started by Zomby, Jan 23, 2010.

  1. Borman

    Borman Digital Games Curator

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    Yeah, but its still floating around, maybe on a certain Emulation Paradise site. Theres more than that too. Such as the unreleased ATV game, among others. I released a bunch of crap / helped others release it.
     
  2. Pikkon

    Pikkon "Moving in Stereo"

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    Which one,I have a alpha version of Revolt but I know thats not leaked.
     
  3. APE

    APE Site Supporter 2015

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    The one from the XBox Live beta discs that I ripped. Essentially ready to go to retail but I believe it could use some more time getting debugged a bit.

    I didn't exactly spread it around but it is out there.
     
    Last edited: Nov 8, 2010
  4. GamerSuper

    GamerSuper Rising Member

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    there's also Project Velocity for xbox.
    I have it, but it can't be launched or retail xbox or xbox 360 (requires more memory i suppose)
     
  5. schwatter

    schwatter Spirited Member

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    or Project Velocity was for xbox1alpha. This mean, it won't run at newer systems.
     
  6. pato

    pato Resolute Member

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    there is a lamborghini the game demo, the game was cancelled, it was in development by rage software, and was meant to be published by EA.

    BTW, brought an xbox yesterday, i will tru project velocity, even if runs very bad.

    wonder why the game needs 128mb, does alpha/actual devkits have this memory size? Since the xbox has 64mb.
     
    Last edited: Nov 30, 2010
  7. Borman

    Borman Digital Games Curator

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    Yes, most debug and all dev kits should have 128mb of ram. Debug instructions take up space, along with it being unoptimized code, so more ram is available for developers.

    As far as I know, Velocity was found on a final debug/dev kit, not an Alpha, and wouldn't even boot on an Alpha.
     
  8. alecjahn

    alecjahn Site Soldier

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    This reminded me that I have a toast XBOX and at least two with bad DVD drives... I think I may tackle that lovely 128mb RAM mod!
     
  9. pato

    pato Resolute Member

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    tried to run project velocity, only to have black screen, also the folder came with a file called copycat.bat, but it didn´t work, and the default.xbe have something wrong according to ZXB.
     
  10. Borman

    Borman Digital Games Curator

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    Thats no surprise really.
     
  11. pato

    pato Resolute Member

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    so the game won´t run on a normal xbox?
     
  12. Borman

    Borman Digital Games Curator

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    No. It doesnt even run on a debug xbox correctly.
     
  13. RichardX

    RichardX Peppy Member

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    You can still add to the list Voodoo Vince (Alpha or beta, I do not remember exactly) which has been circulated for some time over the network.


    Edit:
    My mistake, it was not Voodoo Vince only Psychonauts.
     
    Last edited: Dec 3, 2010
  14. pato

    pato Resolute Member

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    i saw people making this game work in a 2007 thread, will it works if i debug my retail consoles?
     
  15. Subcritical-Strike

    Subcritical-Strike Gutsy Member

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    really?


    where?
     
  16. RichardX

    RichardX Peppy Member

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    Has been a mistake on my part, I was concerned about Psychonauts.

    [​IMG]
     
  17. Fudgexx

    Fudgexx Robust Member

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    Lamboghini, ill see if i can upload it tommorrow
     
  18. pcc10

    pcc10 Rapidly Rising Member

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    I'd love to get a copy of Revolt. Can't find it anywhere.
     
  19. hrahn

    hrahn Robust Member

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    Demo or full Live Build?
    Will the live Build run on a 64meg Box or only on a 128MB Devbox? Afaik the live test kits only had 64megs in them, right?
    Still have the demo DVD flying around somewhere, but I'm in the middle of a move atm, so my consoles are tucked away in big boxes :(
     
  20. Juste

    Juste Fiery Member

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    Did you mean 'lying around somewhere', though it might of flown away by now. ^_^
     

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