Checked, it is 1C6C6.
I have a similar thread here:
No, the right hex address is 6C6, as I remember.
Some progress with Shining Holy Ark (the same engine as the Shining Force 3):
Value: 04C3 (Half-transparent)
Value: 04C7 (Gouraud shading + half- transparent)
Value: 14C7 (Gouraud shading +...
Here one man plays Grandia with a widescreen activated on real hardware. He has no problems with hanging:...
It's very strange. Maybe you did something wrong? Try to patch one file at a time. So you can find out which file is causing the crash.
Some progress of widescreen support for Shining Force 3.
Wachenröder - Widescreen (16:9)
RAM offset File (0) Value
0605B808 (57808) BFFF
Maybe. You should post these values.
Transparency shadow code for Fatal Fury 3:
Hex code (Files: GARO3.BIN,...
Quite a convenient resolution I think (aspect ratio 16:10). Such aspect is preferable for modern displays, than 4:3.
I have not seen any other scaled sprites in ingame, except for a vertical black bar. But I removed this strip in my first hack.
The game has an...
It turns out that you can achieve a better version of the translucency of the shadow. Here the two version:
Gouraud shading +...
Separate names with a comma.