Discussion in 'Unreleased Games Discussion' started by jonwil, Dec 13, 2010.
Yes sir. There are pics in the collection forum if you are interested.
Just checked it out, very cool! I guess being the US proto it would mostly be translation differences, but still, I'm jelly =P Looking forward for when you do the dump and compare. I'm assuming you haven't played the protos yet? Or least it sounds like it from that post.
Nice collection, man!
There could be any number of differences since some games were changed during the Famicom/NES switch, though translation would be most likely. Dragon Warrior looks quite different to Dragon Quest, as I recall. I have been told there are text differences in FF. There could be other quirky things like XP differences. I know of a DW proto from an NES employee, for example, that gave 64 XP for slimes so that the developer/tester could just run through the game quickly. Finding that kind of thing on either would be awesome
I popped in both DW and FF quickly, but they are both pretty large games so I figured I would wait to dump and compare and then just use emulators to play the games to preserve the physical protos as best as possible. My Ninja Gaiden 2 proto died after using it repeatedly, so I avoid using the physicals where I can. Luckily I had the rom before it died, at least...
Ahh, so it's anybodies guess then! Well I'll be keeping an eye out for sure.
Oh, I guess that makes a lot of sense. Sucks you lost a cart in the process.
Pokemon 2, the ROM showed up in the spaceworld 97
One of mine would be the latest "Sonic Adventure" build they had for the Sega Saturn. I realize Sonic Jam has the 3D part which is basically a prototype, but it was obviously reworked to be what it is with all the different hubs and stuff. I would love to see the last version of it that was actually "Sonic Adventure". It would be really interesting to see how far they got before shifting it over to the Dreamcast and retooling it to be what it was in Sonic Jam.
- Ura Zelda 64DD
- Zelda: Ocarina of Time E3 and Space World prototypes
- Early Zelda OoT development disks (from before Nintendo converted it from 64DD to cartridge)
- Any other prerelease builds for Zelda: Ocarina of Time
I want to be able to play this one day - http://imgur.com/2wKFV1d
mine would by SM64 (shoshinkai build) ZELDA 64. and MMX (megamanX)
Do you have pictures of carts/discs (or info on what was written on cart) of any of these?
I do not have any pictures of the actual prototypes. There are no pictures of Ura Zelda's development, only prerelease Zelda: Ocarina of Time. As far as I know, no one who has found the OoT beta has shared it with the world. The closest we can get to it is the leftover files in the final release.
What about the other discs/carts you mentioned or exist? Do you have pictures or info on what is written on them? I just want to know so I know what is out there to dump.
Prerelease cartridges that once existed:
"Wii Magazin" demo cartridge - August of 1997
Spaceworld demos (about 20) - November of 1997
Zelda 64 Spaceworld demo - January of 1998
Private Zelda 64 preview - May of 1998
E3 demos (at least 5) - June of 1998
The CBS Toy Test - July to August of 1998
here you can find the content on these prototypes if you match up the dates
Lets carry on this conversation in a PM.
ok sounds good, not sure if I even answered your question yet lol
edit: Hiccup meant pictures of physical Zelda N64 prototypes that have not been dumped (I thought he meant data written on them), along with anything that may be written on the sides or on the back of the copies. No pictures of such protos exist
I have the official disc for the debug build for Assassins Creed and the files for a beta for Dead Space with a full debug menu.
A lot of Virtual Boy games
Biohazard 0 N64
Biohazard 11/17 sample
Resident Evil 3 E3 version
Ghost in the Shell protos including E3 1997 build
Deathtrap Dungeon protos
The private keys for every console.
Defenetley! Same here!
I'd say the one "holy grail" that I really wish I could get would be any pre-release Sly Cooper and the Thievius Raccoonus builds. I'm mostly wanting one which is based off of the E3 demo, because judging by the bonus video shown after beating the final game 100%, it seems the build that the E3 demo was based on actually had Mugshot's level already in the game at that point, although the whole atmosphere was brighter and the enemies looked a fair bit different. Dare I say they looked "cartoony"? I say this because in this version, the bulldogs are a bright red color, yet in the final they are a more realistic, grey color, and the machine gun dogs have a bright green jacket, whereas the final has them wearing a black one. Oh, and I'm only theorizing when I say this, but I think that the builds made around the time of the E3 demo had the Mz. Ruby level as well, because I saw a video on how a guy found some unused voice clips from the final game which pertain to the boss fight for Mz. Ruby. In the boss fight mini game, Sly makes these weird noises when you press the controller buttons to the beat of the song (think Parappa the Rapper) and he found these grunts that sound very much like Sly's old voice which he had during the E3 demo time period.
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