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What are your "holy grails"?

Discussion in 'Unreleased Games Discussion' started by jonwil, Dec 13, 2010.

  1. ExplodedHamster

    ExplodedHamster Rising Member

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    Yes sir. There are pics in the collection forum if you are interested.
     
  2. speedyink

    speedyink Site Supporter 2016

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    Just checked it out, very cool! I guess being the US proto it would mostly be translation differences, but still, I'm jelly =P Looking forward for when you do the dump and compare. I'm assuming you haven't played the protos yet? Or least it sounds like it from that post.
    Nice collection, man!
     
  3. ExplodedHamster

    ExplodedHamster Rising Member

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    There could be any number of differences since some games were changed during the Famicom/NES switch, though translation would be most likely. Dragon Warrior looks quite different to Dragon Quest, as I recall. I have been told there are text differences in FF. There could be other quirky things like XP differences. I know of a DW proto from an NES employee, for example, that gave 64 XP for slimes so that the developer/tester could just run through the game quickly. Finding that kind of thing on either would be awesome :)

    I popped in both DW and FF quickly, but they are both pretty large games so I figured I would wait to dump and compare and then just use emulators to play the games to preserve the physical protos as best as possible. My Ninja Gaiden 2 proto died after using it repeatedly, so I avoid using the physicals where I can. Luckily I had the rom before it died, at least...
     
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  4. speedyink

    speedyink Site Supporter 2016

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    Ahh, so it's anybodies guess then! Well I'll be keeping an eye out for sure.

    Oh, I guess that makes a lot of sense. Sucks you lost a cart in the process.
     
  5. pelayin5

    pelayin5 Newly Registered

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    Pokemon 2, the ROM showed up in the spaceworld 97
     
  6. speedyink

    speedyink Site Supporter 2016

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    One of mine would be the latest "Sonic Adventure" build they had for the Sega Saturn. I realize Sonic Jam has the 3D part which is basically a prototype, but it was obviously reworked to be what it is with all the different hubs and stuff. I would love to see the last version of it that was actually "Sonic Adventure". It would be really interesting to see how far they got before shifting it over to the Dreamcast and retooling it to be what it was in Sonic Jam.
     
  7. Zant

    Zant Active Member

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    - Ura Zelda 64DD
    - Zelda: Ocarina of Time E3 and Space World prototypes
    - Early Zelda OoT development disks (from before Nintendo converted it from 64DD to cartridge)
    - Any other prerelease builds for Zelda: Ocarina of Time

    I want to be able to play this one day - http://imgur.com/2wKFV1d
     
    Last edited: Apr 10, 2016
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  8. darkspire17

    darkspire17 Robust Member

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    mine would by SM64 (shoshinkai build) ZELDA 64. and MMX (megamanX)
     
  9. Hiccup

    Hiccup Robust Member

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    @Zant
    Do you have pictures of carts/discs (or info on what was written on cart) of any of these?
     
    Last edited: May 13, 2016
  10. Zant

    Zant Active Member

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    I do not have any pictures of the actual prototypes. There are no pictures of Ura Zelda's development, only prerelease Zelda: Ocarina of Time. As far as I know, no one who has found the OoT beta has shared it with the world. The closest we can get to it is the leftover files in the final release.
     
    Last edited: Feb 16, 2016
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  11. Hiccup

    Hiccup Robust Member

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    What about the other discs/carts you mentioned or exist? Do you have pictures or info on what is written on them? I just want to know so I know what is out there to dump.
     
  12. Zant

    Zant Active Member

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    Prerelease cartridges that once existed:

    "Wii Magazin" demo cartridge - August of 1997

    Spaceworld demos (about 20) - November of 1997

    Zelda 64 Spaceworld demo - January of 1998

    Private Zelda 64 preview - May of 1998

    E3 demos (at least 5) - June of 1998

    The CBS Toy Test - July to August of 1998

    here you can find the content on these prototypes if you match up the dates
     
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  13. Hiccup

    Hiccup Robust Member

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    Lets carry on this conversation in a PM.
     
  14. Zant

    Zant Active Member

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    ok sounds good, not sure if I even answered your question yet lol

    edit: Hiccup meant pictures of physical Zelda N64 prototypes that have not been dumped (I thought he meant data written on them), along with anything that may be written on the sides or on the back of the copies. No pictures of such protos exist
     
    Last edited: Feb 16, 2016
  15. jakeeeenator

    jakeeeenator Site Supporter 2015

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    I have the official disc for the debug build for Assassins Creed and the files for a beta for Dead Space with a full debug menu.
     
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  16. Nanis149

    Nanis149 Rapidly Rising Member

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    A lot of Virtual Boy games
     
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  17. MoonDog

    MoonDog Robust Member

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    Biohazard 0 N64
    Biohazard 11/17 sample
    Resident Evil 3 E3 version
    Ghost in the Shell protos including E3 1997 build
    Deathtrap Dungeon protos
     
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  18. doulomb

    doulomb Robust Member

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    The private keys for every console.

    -doulomb
     
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  19. EETFUK

    EETFUK EETFUK

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    Defenetley! Same here!
     
  20. VoodooMystic

    VoodooMystic Active Member

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    I'd say the one "holy grail" that I really wish I could get would be any pre-release Sly Cooper and the Thievius Raccoonus builds. I'm mostly wanting one which is based off of the E3 demo, because judging by the bonus video shown after beating the final game 100%, it seems the build that the E3 demo was based on actually had Mugshot's level already in the game at that point, although the whole atmosphere was brighter and the enemies looked a fair bit different. Dare I say they looked "cartoony"? I say this because in this version, the bulldogs are a bright red color, yet in the final they are a more realistic, grey color, and the machine gun dogs have a bright green jacket, whereas the final has them wearing a black one. Oh, and I'm only theorizing when I say this, but I think that the builds made around the time of the E3 demo had the Mz. Ruby level as well, because I saw a video on how a guy found some unused voice clips from the final game which pertain to the boss fight for Mz. Ruby. In the boss fight mini game, Sly makes these weird noises when you press the controller buttons to the beat of the song (think Parappa the Rapper) and he found these grunts that sound very much like Sly's old voice which he had during the E3 demo time period.
     

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