I got a request for this so I uploaded it for everyone. Hope you find something useful, three games are unreleased. Chakan (Unreleased) [source] Chicken Run [source] Mort The Chicken (Unreleased) [source] Shinobi (Unknown) [source] I'll also add Hellgate but I think it is raw compressed files as it is rather large when I have the time as well. Hope someone finds this interesting as I think they have been out a while. https://mega.nz/#!M44ACDrL!q6n0_WLK4eG4nopOjt7cx_bqObLsBAZoRjQ43kJDiI0
Really really cool, thanks RaZiel. Would love to take a look at anything else you've got, including Hellgate! I've done a quick browse through the Chicken Run source, and have found a few noteworthy things: 1. Looks like there are two (or three?) branches of code, one being what looks like an initial copy of the mainline. (Chicken Run [source]\cr\Copy of source) There are many code changes between the two, including alterations to pathing, the addition of many #ifdef DREAMCAST's on top of the original build, updating the chicken catapulting routines, and many many more. 2. The entire game's script text is included, in multiple languages. (Chicken Run [source]\cr\source\gametext.txt) 3. References to other Blitz Games projects, including Glover, Frogger 2, and Shinobi. 4. Last but not least, lots of very interesting comments! platcoll.c line 717: "// if the spring board is moving down stop bouncy flag being set due to fuckwit tester". collide.c line 772: DB("ERROR: !!!!!HUGE FUCKUP!!!!!\n"); dogchase.c line 1416: // We *could* have died here, in which case we want to break, as all the memory's been fucked overlays.c line 705: // Well this now works there was me thinking I might be given something with senceable values but no // but thats ok as the powers that be can just ask you to work for free to make up for all the shite // god I'm so tempted to just walk out of this shitty company if it was'nt for the rest of the guys // i'd have gone ages ago! Extremely cool release! I plan to keep digging. It's unfortunate that you can tell just from the source files that the developers were overworked and pissed off about the state of the project! Would be a lot of fun to see if it's possible to get a Windows build running from these sources + assets from the retail PC release. Will need to locate a copy somewhere! Edit: Nevermind- there is a ton of library code missing, and recreating it would be a monumental effort! Still, very cool historical artifacts here!
Some (All?) of these source codes have been uploaded before, just as a heads up. Always nice to have a reupload though
Ah, so there's no chance of getting Shinobi to run on Dreamcast? With this sourcecode and the assets from PS2?
So...no Shinobi for DC? And there is impossible to complete it By the way, do you know something about Soul Reaver 2 for Dreamcast?
That's too bad. Very cool none the less. But it'd be even cooler if we could play Shinobi on ps2 the dreamcast.
I may be missing something, but I only found the actual sourcecode for Chicken Run in this package. The Shinobi, Mort the Chicken, and Chakan files looked like more like art and music, but I wasn't able to dig up any code. There's a single .ase file, ("DC Games Source Codes\Mort The Chicken (Unreleased) [source]\D1S2T4\E\mortdc\cd\stage10.ase") which I was able to convert to a mesh and create a render of: Also a quick low quality spin: https://gfycat.com/RegularFixedBaiji Kind of interesting, but there aren't any textures or the original .max file, so I can't really do anything else with it!