This rar has source for a dreamcast audio player. What is interesting is the quagmire engine was to compile C code to psx, pc, n64, or DC. All from the same source. This is one of the few pieces just for DC. Let me know if you get it up and running. Free source code is always a good thing anyway. :dance: Download it HERE.
It may be just for the DC, but it requires a ton of non-standard headers and libs which appear to be from the Quagmire engine....there's no way to get this running without that stuff.
I don't think you'll have any luck trying to piece-meal the stuff together. It's going to need header files and 3 or 4 (if not more) compiled libs, or all the source required to compile those libs from the Quagmire engine.
yeah. it seems like you'll need atleast some of the parts from the engine atleast to get this going. also there seems to be some files missing from the project (seems like they are also part of the engine).
I found a powerpoint doc with brief information on the Quagmire engine for the DC, N64, & Playstation, here. Hey, what's in that "Common" & "D3d" folder in the main Quagmire directory here? http://assemblergames.com/forums/showthread.php?t=8814 Is it possible you could also make a screenshot? I dunno if the files: _stdio.h, x_Plus.h, x_files.h, & sound.h are located there. And this is the error I get: