Backed up 112 prototypes from a recent purchase. I played this (bad) game a lot when I was a bit younger and I'm glad I was able to get these. In the rar you'll have them sorted by Month, Day, Build (in order of being ripped), and any notes if applicable. When unpacked it takes up 16gb of data. Spoiler https://mega.nz/#!ORA1SDZY!Z16B_XAR1oLo4EAm7rSHRv0TLX7NpWLcUReW8WeBIBo
I think that's a record for most prototypes released for one game. Excellent work, Pixel! Also is the Power Rangers Lightspeed theme stuck in your head now?
The second oldest build has some rather annoying music. Play it with caution. The oldest build is more annoying but doesn't need a warning. A lot of these may require an emulator. Spoiler April 26th Build (music will hurt your ears - the letter E is a bit buggy - character select Icon I dont recognize at all which is very surprising) May 19th Build (now loads these before you see "Press Start") June builds have issues on my PS3 but they play. - Emulators may be needed
Were any of the discs development discs? I bought 58 prototypes of SpongeBob SuperSponge (by the same developers), and there were two big discs of game assets, source code, show assets, and more (i'll be releasing those sometime), but did this game have any?
Unfortunately not that I saw. Only one I can think fits even close to this is the one disc I cant dump which only has the following (disc is an old Apple HFS format).
The Time Force set probably had cooler stuff but I WAY more preferred to get the one people remember best. More to come (eventually)
Multiple systems, different developers. For example: Climax London was in charge of the PS1 port, Mass Media for N64 and GBC was developed by Harvest Moon's publisher: Natsume.