Please help to decide! Sega Mega Drive Genesis related.

Discussion in 'Sega Discussion' started by smd, Mar 10, 2015.

  1. smd

    smd Newly Registered

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    This is video of my TV. Unfortunately I cannot put my bin file because it runs only with my cartridge.

    https://www.youtube.com/watch?v=TwGmg6S00_k

    It's a demo rendering and I would like to ask the community to decide is it blocking or not for your perception:

    As you can see there are 5 vertical columns of double pixels.
    It's impossible to remove them.
    Is it OK for you to see them in a game or it's too annoying and you will not be able to play such game having such artifacts?

    Thanks a lot guys!
     
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  2. retro

    retro Administrator Staff Member

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    Moved to Sega development forum.

    What are we supposed to be looking at? The screen moving backwards and forwards so quickly, so often is annoying - I can tell you that much. Makes it impossible to see anything clearly, if you're trying to show us something else.
     
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  3. smd

    smd Newly Registered

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    Thanks a lot for reply! Sorry for crabby phone camera. Currently I don't have any better.

    If I don't move world camera you likely wouldn't notice those 5 columns of double pixels which make a some kind of refraction effect.
    By the way on the video it doesn't move so quickly. My phone can make 30 fps video. On tv it's perceived even faster with 60 fps.
    I will try to find a better camera to show it with higher quality.
     
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  4. Druid II

    Druid II Officer at Arms

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    I think you would be better off asking such questions at the sega-16 forums, they discuss tech demos quite frequently over there.

    The artifacts look like unfiltered scaling, which can be quite jarring, especially nowadays when every emu baby thinks that RGB is the way it is meant to be played (with RF or even Composite, it would be blurred a bit and look less awful).
    If we are talking about simple 2d scrolling backgrounds, then they shouldn't be there. Not unless you are doing something much more impressive (zooming?).
     
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  5. smd

    smd Newly Registered

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    Thanks a lot for your opinion.

    Currently my game uses the classic rendering scheme and doesn't have any such problems.
    But exactly because I would like to make very impressive things (including zooming) I am asking about those artifacts and how much are they blocking for your perception.

    Concerning sega-16: I have registered there quite a long time ago but still cannot make posts. I don't know why. I have sent email to its administrator but no answer yet.
     
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