Multi Game Hunter + Strange Modules

Discussion in 'Sega Discussion' started by richi902, Mar 21, 2015.

  1. richi902

    richi902 Robust Member

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    so i have this Multi Game Hunter for a long time and i never git it to work.
    When i plug it into my Mega Drive, all i get is a Blackscreen, no menu, nothing!

    Also, i got this 2 strange modules thy also dont seem to work. Get a Blackscreen too, when i plug them into the Mega Drive.

    Can anyone explain what these Modules are? or how to get the Multi Game Hunter working?

    [​IMG]

    [​IMG]
     
    #1
  2. sumone

    sumone Spirited Member

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    Did u connected the video out of the MGH to your TV ?

    The Game Saver Cards are simply used to save games with a save option if you load them from a floppy with the MGH. The MGH should have a slot for them.
     
    #2
  3. richi902

    richi902 Robust Member

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    the mgh has a video out? mine dosent.

    but here are more pics:

    [​IMG]
    [​IMG]
    [​IMG]
     
    #3
  4. sumone

    sumone Spirited Member

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    oh, i thought it would be like other copiers that i know. have never seen a MGH in action.

    maybe try cleaning contacts otherwise.
     
    #4
  5. M54B25

    M54B25 Spirited Member

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    #5
  6. richi902

    richi902 Robust Member

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    yeah i dont have the psu for it :(
    the bottom says 10V DC but nothing about polarisation
    the psu connects to the Floppy unit

    [​IMG]

    edit:
    i hooked up a 9V DC powersupply and the "7805" gets REALLY hot instantly. is this supposed to happen? i know they can get hot, but so fast?
     
    Last edited: Mar 21, 2015
    #6
  7. abveost

    abveost Spirited Member

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    From what I remember it uses 9ish VDC with negative tip. Should be easy enough to verify by looking at the circuit. A hot regulator would make me suspect you've got the polarity backwards. Does anything light up? Go you get power out of the regulator?
     
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  8. M54B25

    M54B25 Spirited Member

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    Yes, if You connect power supply with wrong polarity LM7805 gets hot.
    abveost, it this correct polarity:
    polaryzacja.jpg
    ?
     
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  9. richi902

    richi902 Robust Member

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    I used a european Master System 2 Powersupply. Which has the Polarity like the Picture above.
    When i insert the MGH without a Powersupply into my Mega Drive and turn it on, the LED on the MGH lights up Green.
    When i connect the Master System 2 Powersupply nothing changes, besides that the Floppy unit gets REALLY hot.
    I also tried a DC Powersupply with Plus-inside/Minus-outside, nothing changes, but the 7805 stays icecold.

    Shouldnt atleast the OS come up even without a connected or powered Floppyunit?

    Edit: here are some pics of the Floppyunit
    [​IMG]
    [​IMG]

    The MGH:
    [​IMG]
    [​IMG]
     
    Last edited: Mar 22, 2015
    #9
  10. M54B25

    M54B25 Spirited Member

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    Here is my grey version of MGH:
    2015-03-22 19.06.05.jpg
    MGH menu starts after Snes power on (without additional power supply).
    When I put power supply, floppy disc starts working.
    I don't have 1,44MB now so I can't fully test MGH.
     
    Last edited: Mar 22, 2015
    #10
  11. richi902

    richi902 Robust Member

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    Thanks for the info. I sadly dont have the SNES adapter so i can't test the SNES side.
    When you plug in the Powersupply does the LED on the MGH turn Red?
     
    Last edited: Mar 22, 2015
    #11
  12. M54B25

    M54B25 Spirited Member

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    No, MGH LED is still green, but floppy LED is blinking red.
     
    #12
  13. M54B25

    M54B25 Spirited Member

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    Try to put any Genesis/Mega Drive game into a MGH an then start console.
    "The cart slots in there and is used to either take a copy of the data from the cartridge and dump it to floppy disk(s) or you can simply run the cartridge directly through the MGH. The system needs a cartridge inserted to operate."
    http://www.theretroranch.co.uk/page35/index.php
     
    #13
  14. Trenton_net

    Trenton_net AKA SUPERCOM32

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    If I remember correctly these are required for real time saving. They are totally useless on anything else, so you wouldn't see anything if you plugged them into a console directly.
     
    #14
  15. richi902

    richi902 Robust Member

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    thanks for the info!
    i'll try it later to boot it up with a cartridge!

    edit:
    i tested to boot it up with a game on the side, and nothing. tried it with Sonic and Mega Turrican.
    I think it's just Broken :(. But can you test the Capacitors? and tell me if your Multimeter beeps too ? because mine does it on all Capacitors in the MGH, and i think it means they are dead, even the Ceramic ones ? i mean they could be fried due to wrong Polarity?
     
    Last edited: Mar 23, 2015
    #15
  16. M54B25

    M54B25 Spirited Member

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    You need to check the LM7805. If multimeter shows 5V on output, LM is working properly.
    Capacitors almost always beeps.
    My MGH has stickers, so if I don't need to unscrew it I will don't do it ;)
    I found instruction how to convert SNES roms to MGH roms:
    http://www.cherryroms.co.uk/forums/.../roms-smc-playable-mgh-multi-game-hunter.html

    But need advice - how to use SNES rom file larger then 1.44MB in MGH? How to copy it on floppy disc?
     
    #16
  17. abveost

    abveost Spirited Member

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    You have to split the file -s split ROM; default part size is 8 Mb
     
    #17
  18. Calpis

    Calpis Champion of the Forum

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    The cartridges change the memory mapping when used with SFC games. Possibly for HiROM support, or just remapping the SRAM for HiROM games. The PCB supports DSP too.
     
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  19. M54B25

    M54B25 Spirited Member

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    Ok, it is working, but when I load Super Mario All Stars files I have that info:
    2015-03-24 21.13.35.jpg
    Is it regional lockout?
    How to use that real time saving cartridge? When I put it into slot console don't want to start.
     
    #19
  20. abveost

    abveost Spirited Member

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    Certainly looks like a region mismatch. What region is each?
    To use RTS you enable it in the menu and then activate it with a button combination in game. I don't recall which combination goes with which copier as I have many. It's generally a combination of start/select and L/R for save and slow motion.
     
    #20

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