Hi to all the Killzone fans around, here is the 0.01 pre-production UMD: I edited it a bit, so the game mode screen is a bit different from the original shown here: The debug menu is accessed in the pause menu, to return to the game press start or O at the pause menu, I edited the menu so the usual "Resume game" item is no more... Not all the debug options work (only a few do, some will crash the game), and the browsing is a bit broken for the first three options (you can change the first two using left and right on the d-pad between off, on and invulnerable) The other debug options are activated with X. The game contains the first 2 chapters (out of 4 in the retail) and some multiplayer maps. Get it here: http://dl.free.fr/k0JaqRtWZ password: kz:l001! You can use the attached .ppf to patch the .iso (using ppf-o-matic for example) to display some debug stats in-game like in the following screenshot: Or you can open the .iso in an hexadecimal editor and search for the second occurence of the ascii chain "Show FPS", then replace "False" with " True" for the stuff you want to be displayed, wich are from this config file: Enjoy! If you're lazy/don't have a PSP, you can always go there and read/look at the pictures/listen to the music: http://forum.unseen64.net/viewtopic.php?f=2&t=2063
I added some .ppf patches to activate each debug info separately instead of all of them at the same time, and one that will replace the choice of maps to choose from the select menu. Note that I haven't tried all the maps, so expect the game to crash and the PSP to shut itself off quite often... The campaign menu is no longer useful with this patch, it will display some of the maps from the list but don't bother loading one from there, it will freeze the game, even if the map works fine loaded from the select menu. I'll upload more patches to access to the rest of the test maps later, in the meantime please let me know wich maps work, so I can remove the unworking ones from the menu, thanks.