KallistiOS and 5.24 DevBox

Discussion in 'Sega Dreamcast Development and Research' started by dmtnkl, Jul 6, 2016 at 1:05 PM.

  1. dmtnkl

    dmtnkl Newly Registered

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    Hi everyone,

    i would like to ask if anyone has managed to get KallistiOS and the 5.24 DevBox to work together.

    More specifically, has anyone had success in getting a KallistiOS executable with debug information to load successfully in Codescape and the included pipeline simulator?

    The reason i ask is because i have absolutely no time right now to do tests. If something like this worked, it would open up new and great possibilities for optimizing code with the homebrew coding toolchain.
     

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