Sorry. What is the glitch? Reseting the counter of the stairs? Is that what you are calling a glitch? The puzzle/challenge/whatever is when people take some time to go up and end sliding down and falling. The button is working perfectly.
The world -1 in SMB. It seems if you glitch through the wall before the regular exit pipe in 1-2 and then enter the warp pipe before it displays zone 2, 3, and 4 the warp-to-world flag aren't set and you end in invalid world -1 that has infinite loop with no exit.
If you look at the comment i made for the video, you will see that I asked whether it was a glitch or not "Is this how the game always work, or is this a glitch?" I now know that it wasn't a glitch. You must admit, it does look kinda glitchy, and other buttons like that in the game don't pop back up before their time has gone, so it was natural enough to see it as a glitch
It's not natural to see as a glitch when it behaves exactly the same way those many times. Actually, just two times in a row doing the same thing makes unnatural to be seen as a glitch. * I've seen your question but my engrish made me doubt you were talking about the button. I've also asked if you were talking about the button because I was expecting something else.
I don't know if this counts as glitch but one I was playing Pokemon Diamond, and in a trainer battle all my moves and the enemy ones failed ALWAYS, even after like 30 moves in a row, only fails
This No clue why the game does this, but basically if one manages to make the police sd while on this hill, it flat out destroys the map's stability until the session is reset.
Not really any other places in the game like that one where it could be pulled off, except for maybe one place in Rio.
I'm curious as to whether or not it is an issue specific to that area or the game just freaks out when it happens on any incline like that. I'm going to try and re-create this tonight. Original hardware or emulation? It looked like hardware.