Is it possible to read the memory of the game that is currently being played on the n64 via USB? Basically, I made a stats tracking program for SSB64 which reads the memory of the emulator running and I want to do the same thing with a physical n64. Is this something which is even possible with Everdrive? It can be done with a gameshark, but its really, really slow (parallel port) and buggy. Thanks!