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Dragon Sword 64 NTSC rom released

Discussion in 'Unreleased Games Discussion' started by Bobo Mcloud, Dec 24, 2016.

  1. Bobo Mcloud

    Bobo Mcloud Robust Member

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    Hi there everyone,
    Ive been wanting to release this one for a while now but i wanted to make a nice article on it.
    Thanks to Cheaterdragon from Micro 64 he found the time in the last few days to go through the rom and write a nice piece on it.
    Merry Festivus.

    http://micro-64.com/features/dragonswordproto.shtml
     
  2. skarpo01

    skarpo01 Peppy Member

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    Thanks for sharing!
     
  3. Mechi

    Mechi Active Member

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    Thanks for posting this. I'm a great fan of this game and wondered if we'd ever see a different version.
     
    Last edited: Dec 25, 2016
  4. SubDrag

    SubDrag Rapidly Rising Member

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    Thank you so much!!! This is such an interesting earlier version than the PAL one. I think I like a lot of it better even, such as the magic!
     
    Bobo Mcloud likes this.
  5. Christian Mohr Jensen

    Christian Mohr Jensen Newly Registered

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    That article is amazing, Im a big fan of this game and been so curious about this prototype since you told us about it awhile back, Look forward to play it on my console soon, Thanks for share this rom with us. :)
     
    Last edited: Dec 25, 2016
  6. NexTheReal

    NexTheReal Just call me Nex

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    Thank you very much!
     
  7. speedyink

    speedyink Site Supporter 2016

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    This is awesome, now I can finally try this game out properly on my NTSC TV!
     
  8. Rocky

    Rocky N64 Fanatic

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    Thanks Bobo!
     
  9. SubDrag

    SubDrag Rapidly Rising Member

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    Here are the cheats I hacked for it (they don't seem to work on ED64, just emulator):
    No Armor Depletion
    801a68f1 0033
    801a68f5 003c

    Infinite Fireballs Super Move
    811A68F8 42C8
    811A68FA 0000

    Max out blue bar
    811A6904 42C8
    811A6906 0000

    There's a ton of debug menu type text, but I was not able to activate it...code may not be there, just text, but I can't be 100% sure.
     
  10. Getta Robo

    Getta Robo Spirited Member

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    Kudos to all people involved who made the release possible.
    I wondering, if it's possible to use and combine the data from the PAL and the NTSC version, into making a more "progressed" build. If that's even feasible.
     
    NexTheReal likes this.
  11. ImDaPap

    ImDaPap Member

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    Nice post!
     
  12. Bobo Mcloud

    Bobo Mcloud Robust Member

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    Thanks alot man, your help it greatly appreciated in all this!
     
  13. SubDrag

    SubDrag Rapidly Rising Member

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    Punk7890 found a debug menu mode:
    800E66B0 00XX
    00 normal
    01 is debug bars 1
    02 is debug bars 2
    03 is debug coords
    04 is some kind of bars too, then all same

    Digit 03:
    [​IMG]
     
  14. Kid Fenris

    Kid Fenris Rising Member

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    This is pretty neat. I wasn't expecting that coliseum level. It almost looks like some high-tech futuristic setting.
     
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