(Debate) Jtag/RGH VS. Devkits - Which is better?

Discussion in 'Xbox 360 Development' started by Stipo360, Apr 8, 2016.

  1. Stipo360

    Stipo360 Dead Rising & XDKs

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    What are your thoughts on the subject? whats your pros and cons for each of the consoles?
    I made my own video for the matter. Feel free to make your own if needed!
     
    Last edited: Apr 10, 2016
    #1
  2. PixelButts

    PixelButts Resolute Member

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    Convenience - Modded
    Collectors - Dev

    Ease of use - depends what is being done.

    I think a golden rule is to have both, just because it seems to resolve any issues.
     
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  3. ddxcb

    ddxcb Gota J.T.A.G. That Xbone Yo.

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    turn modded xbox into dev kit? = Profit.
     
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  4. PixelButts

    PixelButts Resolute Member

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    You sorta can
     
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  5. bdawg

    bdawg Rising Member

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    I use my modded retail RGH slim running RGLoader a lot more than I use my XDK. I'd rather my retail crapped out much quicker than my XDK, especially when its on for hours on end attached to Visual Studio. So another +1 for modded retails! XDK is nice to have though!
     
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  6. Stipo360

    Stipo360 Dead Rising & XDKs

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    agreed, When i have long sessions of forza 4 gaming, id much rather stress my falcon jtag rather than my XNA
     
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  7. XboxSurgeon

    XboxSurgeon Site Supporter Since 2013

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    Xdk is far superior. Why, cuz XS says so.
     
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  8. Stipo360

    Stipo360 Dead Rising & XDKs

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    There ya have it, the lord has spoken.
     
    Last edited: Apr 10, 2016
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  9. bdawg

    bdawg Rising Member

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    For me anyway then it always begs the question of what is the point in owning something that you barely are going to use in fear of it crapping out on you. Or for a lot of people who own an XDK, owning it, and simply using it to play games and nothing else and never utilising its full potential.

    Slightly off-topic, but does anyone else go through phases of collecting stuff and then eventually get to a point where you just think, why am I doing this? and then sell it all off.
     
    Last edited: Apr 10, 2016
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  10. XboxSurgeon

    XboxSurgeon Site Supporter Since 2013

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    Nah in all honesty if you're dev savvy, an xdk is just as easy to mess with as a Jtag/RGH.

    Honestly, a Jtag or RGH retail hacked is a like training wheels on a bike. An xdk is the bike without training wheels and fully unlocking the full potential is like riding a flaming unicycle. It all depends on what your comfort and education level is.
     
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  11. Stipo360

    Stipo360 Dead Rising & XDKs

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    Yep, A jtag gives the novice user a taste of unsigned code, but really it stops there. It's cheap so anyone can get them. So thats why they are the most logical first-purchase, but after that. Buying another would be silly, its time to move up and try XDK shit yo
     
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  12. bdawg

    bdawg Rising Member

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    What do you guys use your kits for mostly?
     
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  13. XboxSurgeon

    XboxSurgeon Site Supporter Since 2013

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    Playing beta and retail conversion games. Playing roms with emulators. Diving deeper into basic code. Etcetera. Basically I want to see how far I can push the capabilities.
     
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  14. DinohScene

    DinohScene Site Supporter 2014

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    Basic purposes/some betas/emu's/homebrew, JTAG/RGH is the best.
    For alpha games and actually programming, XDKs

    XDK is better but rarer.
     
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  15. PixelButts

    PixelButts Resolute Member

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    A good question to me is what SHOULDN'T I be using my kit for.
    Just them existing is an issue since both are likely going to die one day.

    Other than that I use mine mainly for Rez and some footage capturing. I don't use it for much else but my main focus is prototypes of sorts.
     
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  16. ToXZiN 1

    ToXZiN 1 Rising Member

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    Start with JTAG/RGH. Work your way up. A dev kit is a waste of money if someone doesn't know what to do with it...
     
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