Can't wait for the clip. Interesting in seeing the world you were making and the characters that live within it. What places are accessable in the demo?
Nice! I wonder if IGN ever released this publicly as I have no memory of ever seeing it. Or maybe it was shown behind closed doors or something. Anyways I can't wait for you upcoming video of the demo build.
Missed that one, so thanks for sharing. Really looks like you were pretty far along with this, although the quick cuts make it tough to really appreciate everything that's going on. Looking forward to your next video of the pitch build. Thanks again!
Hi Eric! You emailed me because of my Lost Levels website aaaaaages ago when this was first canceled. I hadn't heard of the game at the time, but instantly became a fan when I read the design docs on Brian's site. I'm glad to see you digging stuff up, and I'd love to see the original Floigan concept come to life. Laurel & Hardy: The Video Game needs to happen.
Brian and I have a game we need to make before we're dead, that's for sure. We tried and failed with Floigan Brothers, then with Weasel. I need to dig up the concepts for our version of FB- that stuff never saw the light of day. Ironically Visual Concepts was one of the few studios that would have taken a risk like that, which they did a few years after we left.
I remember talking to you back then! I loved that there was a website collecting that stuff, there is so much work that never gets seen.
After playing tons of indie games I've come to appreciate games done by smaller teams. How many people were on the development team?