Looking for some testers to test this out on the real system, with Turbo Everdrive. 2 players with multi-tap, if you can. Links to the 'rom' are...
http://www.penguinet.net/TailChao/Hardware/PCEngineKit/index.php Looks great. 8k FRAM, 128k sram, 32megabit rom, custom mapper, bi-region...
After toying with emulation for a while, I finally got a real PCE mouse to test out. Protocol as follows: ; Mouse: ;...
Can someone post pics of the 6 button pad PCB? Both sides and what chips it's using? I've built my own 6 button logic board with off the shelf TTL...
If anyone remembers the old gameboy color one, I made a PCE version. So far only 1 page, but more to come....
Rules here -> http://pcedev.blockos.org/viewtopic.php?f=4&t=42 Charles MacDonald and I started a coding contest for the PCE. Putting your...
There's a badass app from Nitro Character Studio that converts images/bmp/tga to character map format. 16color text mode with 16 sub palettes....
After decoding Air Zonk's music format, I wrote a player from scratch to play the song data - here . You can select the song # with the gamepad...
Not sure if this is the correct sub forum. http://pcedev.blockos.org/viewtopic.php?f=5&t=15 http://pcedev.blockos.org/viewtopic.php?f=5&t=21...
Hi everyone. I've been doing some SGX dev and tests on the real system. Since there are only a hand full of games for the system, it's possible...
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