Would VC++6.0 for Windows CE on SH-4 be the version of the compiler?
@Trident6 What was that freenode channel you mentioned? Can anyone else recommend a forum or IRC to get help with these last 3 errors?
That is good that it's complicated. That's kind of all I wanted to hear Edit: Tried getting a new pm_math.c from Valve's GitHub with no change in...
Well I tried what you suggested and I get a bunch of other errors in addition to the syntax errors from before. So it may be a compiler issue but...
The other .c files built fine. I'm not sure if VC++6.0 auto changes the compiler between C/C++. But those changes didn't do anything. And changing...
The second previous function has the comment // FIXME. Perhaps that's the function at fault? [IMG]
The string with syntax errors is void VectorScale (const vec3_t in, vec_t scale, vec3_t out) { out[0] = in[0]*scale; out[1] =...
The way Moi setup the source, his files for example go in myprojects/DC-dlls. And either single player or multiplayer source folders go in the...
Alright so that fixed the undefined identifer error. But the syntax errors still prevent it from compiling. They're the last 3 errors and I think...
No dice, I tried #define _USE_MATH_DEFINES #include <cmath> before anything in the file Even tried putting this in a header file and including it...
Thank you. So before the includes put #define _USE_MATH_DEFINES #include <math.h> ? Edit: Ah cmath must be one of the default includes in visual...
Separate names with a comma.