This is my article on my blog. Do you have question?
Philippe Brodier made a modified F-Zero X JPN rom with 64DD part translated. Create Machine menus used by Expansion Kit (that are on FZero X JPN)...
What is your price to send it to France?
Is it sold?
Pocket Monsters Stadium 2 (CP2J) is compatible 64DD, if you put the correct disk, game will try to load data from disk, just like Pocket Monsters...
thank you for your works on 64DD.
Sorry but nothing new with the Disk.
I don't have an english version of my blog. You can't have errors messages with Zelda OOT if you use 64DD dev kit. The game read value in the IPL....
You will find your answer on my blog. You just have to change 2 bytes in Zelda OOT rom to break region protection. This video shows 64DD errors in...
Hello I already found how to boot F-Zero X USA, Zelda OOT USA and Mario Party USA with the 64DD. I got all errors messages in english. Mario Party...
This is Mario 64 first release, not the shindou edition.
Each disk have a different identifiant, because prodution time is different. So checksum should be also be different....
Because it is a tech demo.
Yes, this disk should be dumped. But how to do it?
Already post here http://www.assemblergames.com/forums/showthread.php?52203-Super-Mario-64-Disk-version-found
I will try to write article in few days. I also need to make videos. Don't worry, I will publish pictures and videos about the disk.
I will publish that
Because, method to dump a 64DD Disk isn't release.
Sin and Punishment is not the only game patched on Wii Virtual console. Others are also interesting.
Your data is the start of Mario Artist Paint Studio identifiant.
Separate names with a comma.