Yeah, that's right, I was getting to that point especially with the stage order. It's...fishy indeed. (Having english text in a japanese beta...
That does look better. I'm gonna let the expert get their hands on that. If you can go down, why is the back option here & not at the bottom of...
Okay, hold your horses. That stage select menu. The names do seem to match with the level names on the final Jp version of the game. We need more...
One thing that bugs me in the first two pictures is how the ground texture seems way too scretched, like it's badly put together. I guess that...
A photo of the dev card in the console with the TV running the game would be a good proof. Or heck, even a video. 'cause this just looks like a...
Some footage of Mario 64 in late development shows the final HUD font with the early icons. The same footage also shows the player having 100...
I don't want to sound skeptical but....can we have more details?
no dice on a PSP-1000 Did anyone manage to get past the naming save screen on the November 2006 Build running on PPSSPP?
All I know is that it doesn't work on the original PSP models (the fat ones). Haven't tested on other models yet
I think the ISO should work on a retail PSP-1000 or maybe a model with more RAM...
I wonder if this would run on a retail system... anyways, nice find here
I'll try using Dolphin then. The only test I did was using Nintendont on my Wii
It's your basic demo. A select number of characters, the basic stages & that's all. The demo disc does have some trophies to look at & the first...
Yeah, me too. This might be interesting to see if some files are different. (Though, I suppose it would be like the Kiosk Demo we had on one of...
Well, you CAN boot the game on a 1000 model. But don't expect to go beyond the title screen. The game crashes when it starts loading a map.
Seems like a 3 players game. According to the date, I'll say...an actual prototype of SEGASONIC the Hedgehog?
The 64DD version has been found, it's nearly identical to the Retail Jp release. The only differences are: Load times, some crashes in later...
Can you tell us what demos are on the discs?
I doubt that a video would play. Remember, this was running on the N64, there aren't a lot of games using FMV. These videos were used for...
Good but, when would it come up? Obviousely when you run out of lives but, there's no sign of time limit or any max number of stars you can get...
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