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  <channel>
    <title>Unreleased Games Discussion</title>
    <description>This forum is dedicated to unreleased games.</description>
    <pubDate>Wed, 06 Jul 2016 18:34:14 +0000</pubDate>
    <lastBuildDate>Wed, 06 Jul 2016 18:34:14 +0000</lastBuildDate>
    <generator>ASSEMbler - Home of the obscure</generator>
    <link>http://assemblergames.com/l/forums/unreleased-games-discussion.33/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://assemblergames.com/l/forums/unreleased-games-discussion.33/index.rss"/>
    <item>
      <title>Unreleashed Xbox Game Trailblazerz</title>
      <pubDate>Mon, 04 Jul 2016 11:32:11 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/unreleashed-xbox-game-trailblazerz.61994/</link>
      <guid>http://assemblergames.com/l/threads/unreleashed-xbox-game-trailblazerz.61994/</guid>
      <author>invalid@example.com (Tommy1603)</author>
      <dc:creator>Tommy1603</dc:creator>
      <content:encoded><![CDATA[Here is another unreleashed / prototype game for the original Xbox, Trailblazer. It was developed by Team 3 games. It think it&#039;s suppose to be a remake of the <a href="https://www.youtube.com/watch?v=A5N80ji28ag" target="_blank" class="externalLink" rel="nofollow">original game</a> from 1986.<br />
<br />
For those who want to test the game for themselves, <a href="http://www.mediafire.com/download/bliw6agldxrhpnl/trailblazer.zip" target="_blank" class="externalLink" rel="nofollow">link</a>.<br />
<br />
Here is a small gameplay video.<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/YJgeTnCiQFI?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>The Final Option (Climax Trailer)</title>
      <pubDate>Sun, 03 Jul 2016 21:56:28 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/the-final-option-climax-trailer.62162/</link>
      <guid>http://assemblergames.com/l/threads/the-final-option-climax-trailer.62162/</guid>
      <author>invalid@example.com (Borman)</author>
      <dc:creator>Borman</dc:creator>
      <content:encoded><![CDATA[<iframe width="500" height="300" src="https://www.youtube.com/embed/UJJ89tr8YF8?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
This one showed up on a job ad years ago along with a Sudeki 2. But nothing had been seen of the game itself. I think I have more material on the game, but I have to see what exactly.]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Fear Effect 3: Afterlife</title>
      <pubDate>Sat, 02 Jul 2016 01:56:57 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/fear-effect-3-afterlife.62046/</link>
      <guid>http://assemblergames.com/l/threads/fear-effect-3-afterlife.62046/</guid>
      <author>invalid@example.com (Borman)</author>
      <dc:creator>Borman</dc:creator>
      <content:encoded><![CDATA[This is a pitch for a third Fear Effect game after Inferno was cancelled. Sadly, a word document is likely all that exists (or ever existed), but I thought it was worth creating a video about due to the fact it did have some original staff onboard.<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/OCTiGWDVKE4?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Sonic Extreme for Xbox</title>
      <pubDate>Thu, 30 Jun 2016 22:18:42 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/sonic-extreme-for-xbox.32837/</link>
      <guid>http://assemblergames.com/l/threads/sonic-extreme-for-xbox.32837/</guid>
      <author>invalid@example.com (ProtonX)</author>
      <dc:creator>ProtonX</dc:creator>
      <content:encoded><![CDATA[I recently picked up a dev xbox and this game was on it. I haven&#039;t been able to find anything about this game. Just try searching Sonic Extreme... it bring up a bunch of hits for Sonic Xtreme. Anyways from what I have played (mission 1 and some player battles) the game was playable- still gotta see how complete. Just wondering if anyone knew anything about it?<br />
 <br />
Here is a short video:<br />
<a href="http://www.youtube.com/watch?v=XKgSOqS2g1I" target="_blank" class="externalLink" rel="nofollow">http://www.youtube.com/watch?v=XKgSOqS2g1I</a><br />
 <br />
There is sound, I just had it turned off and if i...<br />
<br />
<a href="http://assemblergames.com/l/threads/sonic-extreme-for-xbox.32837/" class="internalLink">Sonic Extreme for Xbox</a>]]></content:encoded>
      <slash:comments>122</slash:comments>
    </item>
    <item>
      <title>Urban Assault PS1 Port</title>
      <pubDate>Tue, 28 Jun 2016 19:20:50 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/urban-assault-ps1-port.62098/</link>
      <guid>http://assemblergames.com/l/threads/urban-assault-ps1-port.62098/</guid>
      <author>invalid@example.com (PixelButts)</author>
      <dc:creator>PixelButts</dc:creator>
      <content:encoded><![CDATA[So the story goes like this. <a href="https://en.wikipedia.org/wiki/Urban_Assault" target="_blank" class="externalLink" rel="nofollow">https://en.wikipedia.org/wiki/Urban_Assault</a> if you want the general overview<br />
<br />
A PC First Person Shooter and Real Time Strategy game by the name &quot;Urban Assault&quot; was released to North America in 1998 developed by Terra Tools. The PS1 port was outsourced to Climax as they had a handsome amount of experience with PS1 games (and you know, contract work too). As one can guess, things didn&#039;t quite work out as planned and it never saw the light of day, likely...<br />
<br />
<a href="http://assemblergames.com/l/threads/urban-assault-ps1-port.62098/" class="internalLink">Urban Assault PS1 Port</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Unreleased N64 games in N.O.M. (UK)</title>
      <pubDate>Mon, 27 Jun 2016 12:56:11 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/unreleased-n64-games-in-n-o-m-uk.62099/</link>
      <guid>http://assemblergames.com/l/threads/unreleased-n64-games-in-n-o-m-uk.62099/</guid>
      <author>invalid@example.com (black sheep)</author>
      <dc:creator>black sheep</dc:creator>
      <content:encoded><![CDATA[Remember N.O.M.(UK) ? The British version of Nintendo power.<br />
I spent hours going through all the magazines.<br />
Snapping pictures along the way of unreleased N64 games in the magazine.<br />
Made a nice compilation video of it with N64 Rap remix.<br />
Maybe some of you are interested in it.<br />
40 winks, conker are in this video but also games i never heard of like bloodshot.<br />
No picture of the game but it was in development what is interesting.<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/xKHyXYkEjk4?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>What are your "holy grails"?</title>
      <pubDate>Sun, 26 Jun 2016 01:20:13 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/what-are-your-holy-grails.30413/</link>
      <guid>http://assemblergames.com/l/threads/what-are-your-holy-grails.30413/</guid>
      <author>invalid@example.com (jonwil)</author>
      <dc:creator>jonwil</dc:creator>
      <content:encoded><![CDATA[What would you consider a &quot;holy grail&quot; as far as unreleased stuff goes?<br />
Could be:<br />
A build (in any state of completion) of a game that was never released and has not yet leaked<br />
A beta build of a game that was released but where no beta has yet been leaked<br />
A newer or older beta build of a game that was released and where a beta has leaked<br />
A newer or older beta build of a game that was unreleased and where a beta has leaked<br />
Assets/maps/code/art for a game (release build, beta builds, unreleased...<br />
<br />
<a href="http://assemblergames.com/l/threads/what-are-your-holy-grails.30413/" class="internalLink">What are your &quot;holy grails&quot;?</a>]]></content:encoded>
      <slash:comments>405</slash:comments>
    </item>
    <item>
      <title>Akira Sales sheet</title>
      <pubDate>Fri, 24 Jun 2016 11:17:16 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/akira-sales-sheet.62043/</link>
      <guid>http://assemblergames.com/l/threads/akira-sales-sheet.62043/</guid>
      <author>invalid@example.com (Moo)</author>
      <dc:creator>Moo</dc:creator>
      <content:encoded><![CDATA[<a href="http://www.neogaf.com/forum/showthread.php?t=1237686" target="_blank" class="externalLink" rel="nofollow">http://www.neogaf.com/forum/showthread.php?t=1237686</a><br />
<br />
<img src="http://i.imgur.com/27x7oRP.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/27x7oRP.jpg" />]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Sega Master System Graphic Board</title>
      <pubDate>Thu, 23 Jun 2016 21:56:01 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/sega-master-system-graphic-board.62057/</link>
      <guid>http://assemblergames.com/l/threads/sega-master-system-graphic-board.62057/</guid>
      <author>invalid@example.com (Gameboi64)</author>
      <dc:creator>Gameboi64</dc:creator>
      <content:encoded><![CDATA[As I was going around the internet with some free time on my hands, I found this little gadget: <br />
<br />
<a href="http://www.smspower.org/forums/15039-UnreleasedSegaGraphicBoardV20" target="_blank" class="externalLink" rel="nofollow">http://www.smspower.org/forums/15039-UnreleasedSegaGraphicBoardV20</a><br />
<br />
This was a little peripheral for the Master System that plugged in to the controller port, and with a special cartridge, you could draw 16 color bitmaps. Quite interestingly, (and ironically) it was shown in a prototype pamphlet along with the Mega Drive Floppy Drive, and was supporting hardware for the Mega Drive.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Unreleased localization of ASCII's Moon for PSX</title>
      <pubDate>Thu, 23 Jun 2016 17:10:08 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/unreleased-localization-of-asciis-moon-for-psx.62051/</link>
      <guid>http://assemblergames.com/l/threads/unreleased-localization-of-asciis-moon-for-psx.62051/</guid>
      <author>invalid@example.com (Bramsworth)</author>
      <dc:creator>Bramsworth</dc:creator>
      <content:encoded><![CDATA[Personal background: Me and this game go way back. It&#039;s what made me decide to learn Japanese, what made me pursue foreign language studies, and what basically got me to pursue what I now do as career (translation). It&#039;s developed by Love-de-Lic, which has developed somewhat of a cult following. Moon is their magnum opus, so to speak, and has a bit of a following outside of Japan despite never having been released in English. I actually translated the game 100% and was working with a hacker...<br />
<br />
<a href="http://assemblergames.com/l/threads/unreleased-localization-of-asciis-moon-for-psx.62051/" class="internalLink">Unreleased localization of ASCII&#039;s Moon for PSX</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>the grinder wii</title>
      <pubDate>Thu, 23 Jun 2016 00:54:38 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/the-grinder-wii.62027/</link>
      <guid>http://assemblergames.com/l/threads/the-grinder-wii.62027/</guid>
      <author>invalid@example.com (deadhutn49)</author>
      <dc:creator>deadhutn49</dc:creator>
      <content:encoded><![CDATA[anyone has info on what happend to that game?<br />
 <iframe width="500" height="300" src="https://www.youtube.com/embed/lAbgAIE0Dqg?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Ecco II - Sentinels of the Universe for Dreamcast released</title>
      <pubDate>Wed, 22 Jun 2016 17:52:13 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/ecco-ii-sentinels-of-the-universe-for-dreamcast-released.61979/</link>
      <guid>http://assemblergames.com/l/threads/ecco-ii-sentinels-of-the-universe-for-dreamcast-released.61979/</guid>
      <author>invalid@example.com (drx)</author>
      <dc:creator>drx</dc:creator>
      <content:encoded><![CDATA[Finally, I present to you <b><i>Ecco II - Sentinels of the Universe </i></b>for Dreamcast, the unreleased sequel to the Dreamcast Ecco game.<br />
<br />
This took way too long, I originally wanted to release this in 2013. Better late than never though I guess!<br />
<br />
Enjoy! <a href="http://hiddenpalace.org/News/Ecco_II_-_Sentinels_of_the_Universe_(Ecco_month_part_1)" target="_blank" class="externalLink" rel="nofollow">http://hiddenpalace.org/News/Ecco_II_-_Sentinels_of_the_Universe_(Ecco_month_part_1)</a><br />
<br />
<img src="http://i.imgur.com/4HiEUPb.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/4HiEUPb.png" /><img src="http://i.imgur.com/T9rjKGM.png?1" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/T9rjKGM.png?1" /><img src="http://i.imgur.com/FvzsxTZ.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/FvzsxTZ.png" />]]></content:encoded>
      <slash:comments>41</slash:comments>
    </item>
    <item>
      <title>Top 5 unreleased Wii games</title>
      <pubDate>Tue, 21 Jun 2016 17:07:56 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/top-5-unreleased-wii-games.62012/</link>
      <guid>http://assemblergames.com/l/threads/top-5-unreleased-wii-games.62012/</guid>
      <author>invalid@example.com (black sheep)</author>
      <dc:creator>black sheep</dc:creator>
      <content:encoded><![CDATA[I helped a friend with this top 5 unreleased wii games video.<br />
There is so much shovelware on the wii. So i&#039;m shocked to see that so many good games got canned.<br />
Some of these games could have been ported to the wiiU. But it never happend.    :-(<br />
<br />
Question : Is it true that Wii prototypes can only be played on dev consoles ?<br />
<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/yme5KCjUY6o?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>4x4 Evolution 2: Dreamcast</title>
      <pubDate>Tue, 21 Jun 2016 04:19:09 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/4x4-evolution-2-dreamcast.57962/</link>
      <guid>http://assemblergames.com/l/threads/4x4-evolution-2-dreamcast.57962/</guid>
      <author>invalid@example.com (FuzzyFish)</author>
      <dc:creator>FuzzyFish</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been running a project over at <a href="http://www.4x4evolution.com" target="_blank" class="externalLink" rel="nofollow">www.4x4evolution.com</a> for awhile now, which has been focused on updates on mostly the PC version, with some early executable updates to 4x4 Evo 1 on the DC that I had accomplished last year. Due to some recent interest once again, and now that I&#039;ve had over a year of experience playing with this engine, I&#039;m confident I can tackle it.<br />
<br />
While I can&#039;t freely discuss what I do have, I&#039;m 99% certain I can get a majority...<br />
<br />
<a href="http://assemblergames.com/l/threads/4x4-evolution-2-dreamcast.57962/" class="internalLink">4x4 Evolution 2: Dreamcast</a>]]></content:encoded>
      <slash:comments>39</slash:comments>
    </item>
    <item>
      <title>Unreleashed Xbox Game Smash Out</title>
      <pubDate>Tue, 21 Jun 2016 04:17:53 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/unreleashed-xbox-game-smash-out.61973/</link>
      <guid>http://assemblergames.com/l/threads/unreleashed-xbox-game-smash-out.61973/</guid>
      <author>invalid@example.com (Tommy1603)</author>
      <dc:creator>Tommy1603</dc:creator>
      <content:encoded><![CDATA[<b>Unreleashed Xbox Game: Smash Out<br />
</b><br />
Here is what I believe is an unreleashed / prototype game for the original Xbox called Smash Out. It was developed by Team 3 games.<br />
<br />
For those who want to test the game for themselves, <a href="http://www.mediafire.com/download/gj070qxmghy5xmo/smashout.zip" target="_blank" class="externalLink" rel="nofollow">link</a>.<br />
<br />
I made a small video showing off two levels.<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/6DHg7Pri7ic?wmode=opaque" frameborder="0" allowfullscreen></iframe><br />
<br />
I have another Xbox game, I&#039;ll be posting that one soon.]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Good unreleased (but available) games or translations?</title>
      <pubDate>Tue, 21 Jun 2016 02:36:31 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/good-unreleased-but-available-games-or-translations.62001/</link>
      <guid>http://assemblergames.com/l/threads/good-unreleased-but-available-games-or-translations.62001/</guid>
      <author>invalid@example.com (Conker2012)</author>
      <dc:creator>Conker2012</dc:creator>
      <content:encoded><![CDATA[I was wondering what good games are available that weren&#039;t commercially released, so that we never got to play them back in the day, or games that were released but not in the English language, but have since been translated for English speakers. Please post any good games that fit this criteria, be they for any console or computer (i.e., the PC, or 8-bits, or 16-bits, etc), and a download link if possible.<br />
<br />
I&#039;m not talking about prototypes as such, but playable games in their own right....<br />
<br />
<a href="http://assemblergames.com/l/threads/good-unreleased-but-available-games-or-translations.62001/" class="internalLink">Good unreleased (but available) games or translations?</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Super Mario 64 beta (prerelease)</title>
      <pubDate>Mon, 20 Jun 2016 22:35:28 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/super-mario-64-beta-prerelease.61993/</link>
      <guid>http://assemblergames.com/l/threads/super-mario-64-beta-prerelease.61993/</guid>
      <author>invalid@example.com (XMZVPLMTQNRCS)</author>
      <dc:creator>XMZVPLMTQNRCS</dc:creator>
      <content:encoded><![CDATA[Don&#039;t ask me how I got it.<br />
&gt; <b>NOT PLANNING TO SELL!&lt;<br />
<br />
Those pictures are from a location UNDER the basement:</b><br />
<img src="http://i.imgur.com/Cc9yg61.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/Cc9yg61.png" /><img src="http://i.imgur.com/WsCA78m.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/WsCA78m.png" /><br />
<br />
Photo of stage selection with a paper that says &quot;Assemblergames&quot; :<br />
<img src="http://i.imgur.com/IR4k93M.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/IR4k93M.jpg" /> <br />
<br />
Dev cart:<br />
<img src="http://i.imgur.com/aiCgi4c.png" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/aiCgi4c.png" /><br />
<br />
<br />
<br />
Some noticeable differences:<br />
- 100 Stars is the max amount.<br />
- No cutscene opening when starting a new game (including no lakitu at...<br />
<br />
<a href="http://assemblergames.com/l/threads/super-mario-64-beta-prerelease.61993/" class="internalLink">Super Mario 64 beta (prerelease)</a>]]></content:encoded>
      <slash:comments>90</slash:comments>
    </item>
    <item>
      <title>South Park for original XBOX</title>
      <pubDate>Mon, 20 Jun 2016 21:27:18 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/south-park-for-original-xbox.53297/</link>
      <guid>http://assemblergames.com/l/threads/south-park-for-original-xbox.53297/</guid>
      <author>invalid@example.com (qixmaster)</author>
      <dc:creator>qixmaster</dc:creator>
      <content:encoded><![CDATA[Hello all! long time lurker here at assembler, first time poster.<br />
<br />
I picked up an original xbox development kit (XDK) the other day from my local mom and pop game store.  got home and started messing around with the XBE files and found three separate files titled spark.<br />
<br />
each one booted and to my surprise, the workings of an unknown/unheard of South Park game for Xbox. Apparently the system came from Buzz Monkey, who is now owned by Zynga (yay!) The South Park game is open world style,...<br />
<br />
<a href="http://assemblergames.com/l/threads/south-park-for-original-xbox.53297/" class="internalLink">South Park for original XBOX</a>]]></content:encoded>
      <slash:comments>107</slash:comments>
    </item>
    <item>
      <title>The Lost Dragon, Lost Games, Interview Thread.</title>
      <pubDate>Mon, 20 Jun 2016 18:03:07 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/the-lost-dragon-lost-games-interview-thread.58856/</link>
      <guid>http://assemblergames.com/l/threads/the-lost-dragon-lost-games-interview-thread.58856/</guid>
      <author>invalid@example.com (Lost Dragon)</author>
      <dc:creator>Lost Dragon</dc:creator>
      <content:encoded><![CDATA[Ok, i plan to use this thread to highlight all the online interviews currently up/out there, i&#039;ve done on behalf of various sites/publications, looking into what happened too....<br />
<br />
<br />
Everything so far that was&#039;nt a simple email exchange can be found by following THIS LINK:<br />
<br />
<a href="http://www.retrogamer.net/forum/viewtopic.php?f=6&amp;t=50063&amp;hilit=interview+blowout" target="_blank" class="externalLink" rel="nofollow">http://www.retrogamer.net/forum/viewtopic.php?f=6&amp;t=50063&amp;hilit=interview+blowout</a><br />
<br />
When future interviews go up, i&#039;ll just update this thread with a new post.<br />
<br />
@Warning:I should nickname these &#039;The Bad News&#039;...<br />
<br />
<a href="http://assemblergames.com/l/threads/the-lost-dragon-lost-games-interview-thread.58856/" class="internalLink">The Lost Dragon, Lost Games, Interview Thread.</a>]]></content:encoded>
      <slash:comments>60</slash:comments>
    </item>
    <item>
      <title>T'ai Fu Wrath of the Tiger (U) (Beta)</title>
      <pubDate>Sat, 18 Jun 2016 11:53:10 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/tai-fu-wrath-of-the-tiger-u-beta.61989/</link>
      <guid>http://assemblergames.com/l/threads/tai-fu-wrath-of-the-tiger-u-beta.61989/</guid>
      <author>invalid@example.com (americandad)</author>
      <dc:creator>americandad</dc:creator>
      <content:encoded><![CDATA[From what I noticed the camera angles are different throughout the whole intro and in game.<br />
Maybe there are more differences from retail but I couldn&#039;t tell.<br />
I think the download shouldn&#039;t be too hard to find with google.<br />
Just wanted to share the video here <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /><br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/MG2ASIKRrZ4?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
    </item>
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