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  <channel>
    <title>Geist Force</title>
    <description>Geist Force</description>
    <pubDate>Wed, 06 Jul 2016 18:36:19 +0000</pubDate>
    <lastBuildDate>Wed, 06 Jul 2016 18:36:19 +0000</lastBuildDate>
    <generator>ASSEMbler - Home of the obscure</generator>
    <link>http://assemblergames.com/l/forums/geist-force.93/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://assemblergames.com/l/forums/geist-force.93/index.rss"/>
    <item>
      <title>Gauging interest in printing corrected discs</title>
      <pubDate>Mon, 04 Jul 2016 03:30:23 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/gauging-interest-in-printing-corrected-discs.60066/</link>
      <guid>http://assemblergames.com/l/threads/gauging-interest-in-printing-corrected-discs.60066/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[I am gauging interest in printing corrected discs.<br />
<br />
It would cost $300 to replicate 300 of them (minimum) and I would shred the extras past the original 150 or so.<br />
Postage would be $3.00 each in the U.S. , $15.00 for people outside the U.S.<br />
<br />
We would need to crowdfund $300 to make the discs.<br />
<br />
Anyone getting disc would need to first post a picture of a sealed copy with their user name, or<br />
an open disc with their name in the picture.<br />
<br />
I don&#039;t expect all 150 people to see this, I expect 50 or...<br />
<br />
<a href="http://assemblergames.com/l/threads/gauging-interest-in-printing-corrected-discs.60066/" class="internalLink">Gauging interest in printing corrected discs</a>]]></content:encoded>
      <slash:comments>44</slash:comments>
    </item>
    <item>
      <title>GDI version?</title>
      <pubDate>Mon, 02 May 2016 08:01:17 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/gdi-version.61345/</link>
      <guid>http://assemblergames.com/l/threads/gdi-version.61345/</guid>
      <author>invalid@example.com (CoolMod)</author>
      <dc:creator>CoolMod</dc:creator>
      <content:encoded><![CDATA[Does anyone have a GDI version of this? I want to try and get this running on a dev box. (I don&#039;t have a bba <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie7" alt=":p" title="Stick Out Tongue    :p" />)]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Torrent is here!</title>
      <pubDate>Thu, 24 Mar 2016 09:10:55 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/torrent-is-here.42667/</link>
      <guid>http://assemblergames.com/l/threads/torrent-is-here.42667/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[<a href="http://assemblergames.com/l/attachments/4927/" target="_blank">View attachment 4927</a>]]></content:encoded>
      <slash:comments>145</slash:comments>
    </item>
    <item>
      <title>Anyone have questions about the prototype, its functionality and development?</title>
      <pubDate>Sun, 23 Nov 2014 16:23:52 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/anyone-have-questions-about-the-prototype-its-functionality-and-development.54596/</link>
      <guid>http://assemblergames.com/l/threads/anyone-have-questions-about-the-prototype-its-functionality-and-development.54596/</guid>
      <author>invalid@example.com (dark)</author>
      <dc:creator>dark</dc:creator>
      <content:encoded><![CDATA[I have arranged a private Q+A with a person who worked on Geist Force. Please send me any questions you might have about the prototype, its functionality, its development, and I will see about including them as part of a consolidated question sheet. If he is comfortable with me sharing any of his responses, I will post them in this forum after he responds to the questions.<br />
<br />
Could someone remind me of a rough date for the prototype? I think it is April 1999?]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>My copy won't boot</title>
      <pubDate>Thu, 09 May 2013 01:04:12 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/my-copy-wont-boot.42917/</link>
      <guid>http://assemblergames.com/l/threads/my-copy-wont-boot.42917/</guid>
      <author>invalid@example.com (Pyongyang)</author>
      <dc:creator>Pyongyang</dc:creator>
      <content:encoded><![CDATA[I did a bit of thread searching but fired blanks. I opened up my sealed copy yesterday to play only to find it boots to a blank screen. How do you boot the game up or do I maybe have a faulty disc?<br />
<br />
I have a PAL Dreamcast keyboard if that helps. Not attached it to the DC though. My DC is a PAL console that&#039;s got a modchip and been BIOS flashed to a NTSC-J console.]]></content:encoded>
      <slash:comments>21</slash:comments>
    </item>
    <item>
      <title>Bosses and Mini-Bosses (pictures)</title>
      <pubDate>Sat, 27 Apr 2013 21:21:25 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/bosses-and-mini-bosses-pictures.45613/</link>
      <guid>http://assemblergames.com/l/threads/bosses-and-mini-bosses-pictures.45613/</guid>
      <author>invalid@example.com (BrAzE)</author>
      <dc:creator>BrAzE</dc:creator>
      <content:encoded><![CDATA[We have all seen the boss / mini boss from level 1, and level 2’s mini boss can be seen just before the game crashes, but I thought I’d share some images of the bosses that are inaccessible within a normal play-through of the game for those who haven&#039;t seen them. I haven’t figured out how to continue playing beyond the crash points though, these are just screens from the cutscenes.<br />
<br />
<b>Level 2: <br />
Boss (Baby Spider)...</b><br />
<br />
<a href="http://assemblergames.com/l/threads/bosses-and-mini-bosses-pictures.45613/" class="internalLink">Bosses and Mini-Bosses (pictures)</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Last post for those who did not get disc yet.</title>
      <pubDate>Fri, 15 Mar 2013 09:54:43 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/last-post-for-those-who-did-not-get-disc-yet.43864/</link>
      <guid>http://assemblergames.com/l/threads/last-post-for-those-who-did-not-get-disc-yet.43864/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[As it says.<br />
<br />
PM me please.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Unlocking features of Geist Force, for people who have tested it (potential spoilers)</title>
      <pubDate>Wed, 19 Dec 2012 05:38:08 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/unlocking-features-of-geist-force-for-people-who-have-tested-it-potential-spoilers.41515/</link>
      <guid>http://assemblergames.com/l/threads/unlocking-features-of-geist-force-for-people-who-have-tested-it-potential-spoilers.41515/</guid>
      <author>invalid@example.com (dark)</author>
      <dc:creator>dark</dc:creator>
      <content:encoded><![CDATA[**WARNING, POTENTIAL FOR SPOILERS IN THIS THREAD**<br />
<br />
<br />
<br />
Rather than start a thread discussing the gameplay or the graphics or complaining about bugs in this early beta game, I wanted to start a thread with discussion of how to access parts or features of the game that seem to exist but are difficult or not obvious to get to.<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
To start out with, I have been testing on a US rev 1 dreamcast and here are some questions I have to anyone who might have found a solution:<br />
<br />
Has anyone...<br />
<br />
<a href="http://assemblergames.com/l/threads/unlocking-features-of-geist-force-for-people-who-have-tested-it-potential-spoilers.41515/" class="internalLink">Unlocking features of Geist Force, for people who have tested it (potential spoilers)</a>]]></content:encoded>
      <slash:comments>130</slash:comments>
    </item>
    <item>
      <title>So...who's keeping theirs sealed?</title>
      <pubDate>Thu, 15 Nov 2012 03:20:30 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/so-whos-keeping-theirs-sealed.41584/</link>
      <guid>http://assemblergames.com/l/threads/so-whos-keeping-theirs-sealed.41584/</guid>
      <author>invalid@example.com (daytonausa)</author>
      <dc:creator>daytonausa</dc:creator>
      <content:encoded><![CDATA[Don&#039;t get me wrong, I desperately want to play this. Maybe it&#039;s the fact that I now know that so little of the game is playable. Maybe (more probably) the collector in me saw shrink wrap and couldn&#039;t bear to tear it off. Either way, I&#039;ve kept mine sealed and will wait for the official torrent release to download it and play it.<br />
<br />
Who else is in my sad, sick little club? :tongue:]]></content:encoded>
      <slash:comments>45</slash:comments>
    </item>
    <item>
      <title>Is it possible to still buy this</title>
      <pubDate>Tue, 13 Nov 2012 19:04:47 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/is-it-possible-to-still-buy-this.42759/</link>
      <guid>http://assemblergames.com/l/threads/is-it-possible-to-still-buy-this.42759/</guid>
      <author>invalid@example.com (AshLib2012)</author>
      <dc:creator>AshLib2012</dc:creator>
      <content:encoded><![CDATA[Please<br />
<br />
is it possible to still puirchase this game on disk??<br />
<br />
<br />
Regards]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Post links to your reviews and video here!</title>
      <pubDate>Sun, 11 Nov 2012 15:08:10 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/post-links-to-your-reviews-and-video-here.41583/</link>
      <guid>http://assemblergames.com/l/threads/post-links-to-your-reviews-and-video-here.41583/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[Post links to your content here!]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Timing for the torrent</title>
      <pubDate>Tue, 30 Oct 2012 13:49:01 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/timing-for-the-torrent.41029/</link>
      <guid>http://assemblergames.com/l/threads/timing-for-the-torrent.41029/</guid>
      <author>invalid@example.com (sof)</author>
      <dc:creator>sof</dc:creator>
      <content:encoded><![CDATA[So today we are the 14 august 2012 so my question is:when do you thing a torrent ( or esle) copy will arrived on other website?1 day, two days&#039; 1 or 2 weeks............&#039;,<img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie9" alt=":eek:" title="Eek!    :eek:" />nthego:]]></content:encoded>
      <slash:comments>125</slash:comments>
    </item>
    <item>
      <title>Covers</title>
      <pubDate>Sun, 28 Oct 2012 13:23:09 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/covers.42003/</link>
      <guid>http://assemblergames.com/l/threads/covers.42003/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[Can someone make EU and US covers?]]></content:encoded>
      <slash:comments>33</slash:comments>
    </item>
    <item>
      <title>The original TGS '98 Promotion video in full 720p.  NOT the Dreamcast Express video</title>
      <pubDate>Mon, 08 Oct 2012 14:49:02 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/the-original-tgs-98-promotion-video-in-full-720p-not-the-dreamcast-express-video.42050/</link>
      <guid>http://assemblergames.com/l/threads/the-original-tgs-98-promotion-video-in-full-720p-not-the-dreamcast-express-video.42050/</guid>
      <author>invalid@example.com (Yakumo)</author>
      <dc:creator>Yakumo</dc:creator>
      <content:encoded><![CDATA[These images were sent to me by one of the guys who bought a copy from me over Yahoo Auctions.  While we may have seen images from these stages before these shots are all different angles or positions within the stage.<br />
<br />
<a href="http://imageshack.us/photo/my-images/23/new1oc.jpg/" target="_blank" class="externalLink" rel="nofollow"><img src="http://imageshack.us/a/img23/9592/new1oc.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://imageshack.us/a/img23/9592/new1oc.jpg" /></a><br />
<br />
<a href="http://imageshack.us/photo/my-images/11/new2ga.jpg/" target="_blank" class="externalLink" rel="nofollow"><img src="http://imageshack.us/a/img11/7060/new2ga.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://imageshack.us/a/img11/7060/new2ga.jpg" /></a>...<br />
<br />
<a href="http://assemblergames.com/l/threads/the-original-tgs-98-promotion-video-in-full-720p-not-the-dreamcast-express-video.42050/" class="internalLink">The original TGS &#039;98 Promotion video in full 720p.  NOT the Dreamcast Express video</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Geist Force controls</title>
      <pubDate>Wed, 03 Oct 2012 14:04:09 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/geist-force-controls.41639/</link>
      <guid>http://assemblergames.com/l/threads/geist-force-controls.41639/</guid>
      <author>invalid@example.com (dark)</author>
      <dc:creator>dark</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been seeing some youtube videos lately where people aren&#039;t using the auto targeting feature or some of the other controls I&#039;ve figured out, and I didn&#039;t know how to pause the game until Kurtori told me in another thread - so lets have a knowledge base here for controls for the game.<br />
<br />
<b>Gameplay Controls</b><br />
joystick: move ship<br />
d-pad: switch between different B button bomb attacks<br />
tap A: shoot lasers<br />
hold A: allows you to lock on to multiple enemies, releasing A after targeting fires...<br />
<br />
<a href="http://assemblergames.com/l/threads/geist-force-controls.41639/" class="internalLink">Geist Force controls</a>]]></content:encoded>
      <slash:comments>18</slash:comments>
    </item>
    <item>
      <title>Final video !</title>
      <pubDate>Thu, 06 Sep 2012 15:07:52 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/final-video.41393/</link>
      <guid>http://assemblergames.com/l/threads/final-video.41393/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[[video=youtube_share;rUEuXdu29Hg]http://youtu.be/rUEuXdu29Hg?hd=1[/video]<br />
<br />
<b>From last week.<br />
<br />
<br />
</b>]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>Notifications are going out! Read this, important!</title>
      <pubDate>Wed, 22 Aug 2012 13:14:36 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/notifications-are-going-out-read-this-important.40636/</link>
      <guid>http://assemblergames.com/l/threads/notifications-are-going-out-read-this-important.40636/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[I have an excel sheet of all paypal payments and balances from the Fund drive.<br />
<br />
<i>I am sending notices to the paypal email address used to donate.</i> NOT BY PM.<br />
<br />
Please check your email and add @hotmail.com to your list of accepted domains.<br />
<br />
Those who have fully reserved free copies I will hold discs until 7/30/2013 if I get no response.<br />
<br />
Those who donated partially have until 9/30/2012 to decide if they want to step up to a disc. This includes anyone who donated in 2011 when we were in a...<br />
<br />
<a href="http://assemblergames.com/l/threads/notifications-are-going-out-read-this-important.40636/" class="internalLink">Notifications are going out! Read this, important!</a>]]></content:encoded>
      <slash:comments>44</slash:comments>
    </item>
    <item>
      <title>Overclock</title>
      <pubDate>Tue, 21 Aug 2012 23:37:42 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/overclock.41151/</link>
      <guid>http://assemblergames.com/l/threads/overclock.41151/</guid>
      <author>invalid@example.com (Treamcaster)</author>
      <dc:creator>Treamcaster</dc:creator>
      <content:encoded><![CDATA[Simple question:<br />
<br />
Would it be worth overclocking a dreamcast to get the most out of this game?]]></content:encoded>
      <slash:comments>10</slash:comments>
    </item>
    <item>
      <title>Final product video</title>
      <pubDate>Sun, 19 Aug 2012 22:18:07 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/final-product-video.40550/</link>
      <guid>http://assemblergames.com/l/threads/final-product-video.40550/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[[video=youtube_share;4Kkdl0brikE]http://youtu.be/4Kkdl0brikE?hd=1[/video]<br />
<br />
Enjoy!]]></content:encoded>
      <slash:comments>45</slash:comments>
    </item>
    <item>
      <title>If you think you have donated to geist force in 2011 and not received notice</title>
      <pubDate>Wed, 15 Aug 2012 11:17:00 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/if-you-think-you-have-donated-to-geist-force-in-2011-and-not-received-notice.40644/</link>
      <guid>http://assemblergames.com/l/threads/if-you-think-you-have-donated-to-geist-force-in-2011-and-not-received-notice.40644/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[PM me title: Check notice<br />
<br />
Include Paypal transaction number<br />
<br />
I will check the status.]]></content:encoded>
      <slash:comments>28</slash:comments>
    </item>
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