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    <title>Everdrive Clones and Support</title>
    <description>Super UFO Pro 8 and other clones.</description>
    <pubDate>Wed, 06 Jul 2016 19:35:56 +0000</pubDate>
    <lastBuildDate>Wed, 06 Jul 2016 19:35:56 +0000</lastBuildDate>
    <generator>ASSEMbler - Home of the obscure</generator>
    <link>http://assemblergames.com/l/forums/everdrive-clones-and-support.136/</link>
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      <title>SuperUfo Pro 8 add DSP chip</title>
      <pubDate>Fri, 14 Nov 2014 23:23:57 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/superufo-pro-8-add-dsp-chip.27498/</link>
      <guid>http://assemblergames.com/l/threads/superufo-pro-8-add-dsp-chip.27498/</guid>
      <author>invalid@example.com (mdmx)</author>
      <dc:creator>mdmx</dc:creator>
      <content:encoded><![CDATA[I acquired a Super Ufo Pro 8 copier. I really like this copier because it&#039;s small and has a nice GUI. Unfortunately it does not have DSP support. According to the manual I have to use a DSP boot card to play DSP games. I tried Pilotwings and Mario Kart as a boot card, but that didn&#039;t work.<br />
<br />
So I opened the unit and noticed an empty socket marked as &#039;DSP_74HC74&#039; (14 Pin). I assume I can install a DSP chip here. So I disassembled my Mario Kart cartridge, but the DSP chip is much larger than...<br />
<br />
<a href="http://assemblergames.com/l/threads/superufo-pro-8-add-dsp-chip.27498/" class="internalLink">SuperUfo Pro 8 add DSP chip</a>]]></content:encoded>
      <slash:comments>22</slash:comments>
    </item>
    <item>
      <title>SuperUFO pro 8 compatibility</title>
      <pubDate>Fri, 01 Aug 2014 11:39:14 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/superufo-pro-8-compatibility.48593/</link>
      <guid>http://assemblergames.com/l/threads/superufo-pro-8-compatibility.48593/</guid>
      <author>invalid@example.com (xmog123x)</author>
      <dc:creator>xmog123x</dc:creator>
      <content:encoded><![CDATA[I&#039;m really happy with the superufo pro 8, as every game I wanted to play - works. Except one - Sutte Hakkun. I&#039;ve read somewhere, that there are different roms with different checksums etc - the problem is I&#039;ve tried every rom I could find in my set. Generally BS roms work on the superufo pro 8, is there some kind of method to making Sutte Hakkun work?]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>SNES SuperUFO Pro8 &amp; Official Hardware Region Locks</title>
      <pubDate>Fri, 25 May 2012 15:35:50 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/snes-superufo-pro8-official-hardware-region-locks.39235/</link>
      <guid>http://assemblergames.com/l/threads/snes-superufo-pro8-official-hardware-region-locks.39235/</guid>
      <author>invalid@example.com (Zetrox2k)</author>
      <dc:creator>Zetrox2k</dc:creator>
      <content:encoded><![CDATA[Hey guys,<br />
<br />
got a couple of questions.<br />
<br />
<br />
1.  Im looking at buying a SuperUFO Pro 8 Flash cart, any idea where i can source one to AU without having to sell my pants, or have it take weeks to deliver, cause the courier had to do a stopover on Jupiter?  I know its inferior to the SD2SNES, im wanting this one moreso for the cartridge dumping capabilities, and well, some gaming.<br />
<br />
2.  Are there any Hardware region restrictions?  I have a region-modded PAL SNES, but i need some controllers, there...<br />
<br />
<a href="http://assemblergames.com/l/threads/snes-superufo-pro8-official-hardware-region-locks.39235/" class="internalLink">SNES SuperUFO Pro8 &amp; Official Hardware Region Locks</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
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