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    <title>Dead Rising Betas</title>
    <description>Dedicated to Dead Rising 1, including the Wii version no one loves.</description>
    <pubDate>Wed, 06 Jul 2016 18:36:23 +0000</pubDate>
    <lastBuildDate>Wed, 06 Jul 2016 18:36:23 +0000</lastBuildDate>
    <generator>ASSEMbler - Home of the obscure</generator>
    <link>http://assemblergames.com/l/forums/dead-rising-betas.137/</link>
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    <item>
      <title>Screenshots</title>
      <pubDate>Wed, 20 Apr 2016 18:26:57 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/screenshots.52915/</link>
      <guid>http://assemblergames.com/l/threads/screenshots.52915/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[<a href="http://assemblergames.com/l/attachments/11247/" target="_blank">View attachment 11247</a>
	
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	<a href="http://assemblergames.com/l/attachments/11248/" target="_blank">View attachment 11248</a>
	
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Zombies on the second floor, and open shops<br />


	<a href="http://assemblergames.com/l/attachments/11249/" target="_blank">View attachment 11249</a>
	
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Jeff is here, he fights well too.]]></content:encoded>
      <slash:comments>54</slash:comments>
    </item>
    <item>
      <title>2006 Preview Build</title>
      <pubDate>Fri, 15 Apr 2016 04:25:02 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/2006-preview-build.61100/</link>
      <guid>http://assemblergames.com/l/threads/2006-preview-build.61100/</guid>
      <author>invalid@example.com (Stipo360)</author>
      <dc:creator>Stipo360</dc:creator>
      <content:encoded><![CDATA[<div style="text-align: center"><b><span style="font-size: 18px">Had this build on ISO For a while, but now I obtained the Disc from my friend who originally had it (Yes this was the build on Ebay)</span></b><br />
<br />
<img src="http://i.imgur.com/vJm70CX.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/vJm70CX.jpg" /><br />
<img src="http://i.imgur.com/SgqUvRt.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i.imgur.com/SgqUvRt.jpg" /><br />
<img src="https://i.imgur.com/BdpBzsu.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="https://i.imgur.com/BdpBzsu.jpg" /><br />
Lighting on frank in the majority of the cutscenes is noticeably more pronounced, He has much more facial shadows, and adds depth. Unknown why they changed this for the final game....&#8203;</div><br />
<a href="http://assemblergames.com/l/threads/2006-preview-build.61100/" class="internalLink">2006 Preview Build</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Rules</title>
      <pubDate>Fri, 13 Nov 2015 04:48:46 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/rules.58914/</link>
      <guid>http://assemblergames.com/l/threads/rules.58914/</guid>
      <author>invalid@example.com (ASSEMbler)</author>
      <dc:creator>ASSEMbler</dc:creator>
      <content:encoded><![CDATA[No dead rising 3 content (PM mod)]]></content:encoded>
    </item>
    <item>
      <title>Dead Rising 1 Beta/Alpha comparisons and in depth research</title>
      <pubDate>Mon, 12 Oct 2015 11:11:39 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/dead-rising-1-beta-alpha-comparisons-and-in-depth-research.52774/</link>
      <guid>http://assemblergames.com/l/threads/dead-rising-1-beta-alpha-comparisons-and-in-depth-research.52774/</guid>
      <author>invalid@example.com (Stipo360)</author>
      <dc:creator>Stipo360</dc:creator>
      <content:encoded><![CDATA[<div style="text-align: center"><b>This has taken me an ungodly amount of time to piece together, but i feel it was WELL worth it as now we have it and it will remain something to look back at in the future. This thread allows us to see the development process of dead rising extremely thoroughly and in-depth. Each build is covered completely.  Enjoy!<br />
</b><br />
<span style="font-size: 15px">Link: <a href="http://www.deadrising2mods.proboards.com/thread/1733/rising-alpha-comparisons-depth-research" target="_blank" class="externalLink" rel="nofollow">http://www.deadrising2mods.proboards.com/thread/1733/rising-alpha-comparisons-depth-research</a></span>&#8203;</div>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Dead Rising Beta/Unused Loading screens!</title>
      <pubDate>Wed, 23 Jul 2014 09:57:35 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/dead-rising-beta-unused-loading-screens.52810/</link>
      <guid>http://assemblergames.com/l/threads/dead-rising-beta-unused-loading-screens.52810/</guid>
      <author>invalid@example.com (Stipo360)</author>
      <dc:creator>Stipo360</dc:creator>
      <content:encoded><![CDATA[<div style="text-align: center"><span style="font-size: 12px"><b>Before anyone jumps to conclusions, YES. This is assets INSIDE the files of the retail game, although there is ZERO screenshots in this thread of the retail game, only beta content! so relax.. no harm against the rules <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" /></b><br />
<br />
</span><b><span style="font-size: 12px">Enjoy these awesome beta/stress test loading screens!!</span><br />
<br />
LINK :...</b>&#8203;</div><br />
<a href="http://assemblergames.com/l/threads/dead-rising-beta-unused-loading-screens.52810/" class="internalLink">Dead Rising Beta/Unused Loading screens!</a>]]></content:encoded>
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