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  <channel>
    <title>ASSEMbler - Home of the obscure</title>
    <description>Rare video games and video game systems prototype unreleased beta alpha nes famicom family basic famitwin super famicom nintendo satellaview loppi fds kyoto micro n64 dolphin z64 cd64 sgi indy project reality virtual boy agb gba 64dd intelligent system partner isview npdp wii rvt rvt-h rvl rvt-r wiiu is-nitro n-dev ndev capture twl amc t-dev psy-q vue gdev gbox odem orca panda sega megadrive genesis 32x cdx saturn dreamcast nomad stv geist force katana x68000 gd-rom gdr  true motion sh-2 megacd aiwa cartdev zax erx318 ai-8300 sg-1000 sc-3000 master system pioneer seed s.e.e.d. mark iii sc-3000h card catcher sony playstation DTP DTL DTL-H debug dev vcd TEST TOOL xdk xenon sidecar keyvault xna stress test krypton partnernet durango wonderswan wonderborg wonder witch neo geo eprom 3do panasonic m2 fz-35 fz-35s playdia apple bandai pippin super marathon laseractive nec pc-engine pc-fx super-cdrom2 rom rom amp msx msx2 zemmix bung game doctor super wildcard multi game doctor pro fighter  </description>
    <pubDate>Wed, 06 Jul 2016 18:29:07 +0000</pubDate>
    <lastBuildDate>Wed, 06 Jul 2016 18:29:07 +0000</lastBuildDate>
    <generator>ASSEMbler - Home of the obscure</generator>
    <link>http://assemblergames.com/l/</link>
    <atom:link rel="self" type="application/rss+xml" href="http://assemblergames.com/l/forums/-/index.rss"/>
    <item>
      <title>FS: Big collection of PS2 beta discs</title>
      <pubDate>Wed, 06 Jul 2016 18:14:52 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/fs-big-collection-of-ps2-beta-discs.57003/</link>
      <guid>http://assemblergames.com/l/threads/fs-big-collection-of-ps2-beta-discs.57003/</guid>
      <author>invalid@example.com (wombat)</author>
      <dc:creator>wombat</dc:creator>
      <content:encoded><![CDATA[<b>Topic last updated; 19/06/16</b> - Sold items removed, <b>and prices slashed</b>!<br />
<br />
<b><span style="color: #336600">Newly added; various PS2 promotional discs!</span></b><br />
<br />
-----------------------------------------------------------<br />
-----------------------------------------------------------<br />
|<br />
|     <b>Check out my other sales topics too! </b><br />
|                                                                     <br />
|                       <a href="http://bit.ly/1QmOX0T" target="_blank" class="externalLink" rel="nofollow">Xbox 360 debug &amp; promo discs</a>...<br />
<br />
<a href="http://assemblergames.com/l/threads/fs-big-collection-of-ps2-beta-discs.57003/" class="internalLink">FS: Big collection of PS2 beta discs</a>]]></content:encoded>
      <slash:comments>31</slash:comments>
    </item>
    <item>
      <title>[WTT] External USB-GDROM For Internal USB-GDROM</title>
      <pubDate>Wed, 06 Jul 2016 18:00:01 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/wtt-external-usb-gdrom-for-internal-usb-gdrom.62134/</link>
      <guid>http://assemblergames.com/l/threads/wtt-external-usb-gdrom-for-internal-usb-gdrom.62134/</guid>
      <author>invalid@example.com (citrus3000psi)</author>
      <dc:creator>citrus3000psi</dc:creator>
      <content:encoded><![CDATA[I have a V1 from MNEMO which has the external usb connector.  I&#039;d like to trade straight up for a version that has the internal usb connector.<br />
<br />
My device doesn&#039;t  have that many hours on  it and is in perfect shape.  I&#039;m located in the US.<br />
<br />
Pictures:<br />
<br />






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				<span class="galleryText">2393 by citrus3000psi posted Jun 29, 2016 at 9:01 PM</span>
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			<a href="media/974/" class="media-974ContentLink">
				<span class="galleryText">2392 by citrus3000psi posted Jun 29, 2016 at 9:01 PM</span>
			</a>
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      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>gscartsw: automatic 8:1 SCART-RGB switch</title>
      <pubDate>Wed, 06 Jul 2016 17:58:52 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/gscartsw-automatic-8-1-scart-rgb-switch.52513/</link>
      <guid>http://assemblergames.com/l/threads/gscartsw-automatic-8-1-scart-rgb-switch.52513/</guid>
      <author>invalid@example.com (superg)</author>
      <dc:creator>superg</dc:creator>
      <content:encoded><![CDATA[<b><span style="color: #ff0000">(07/05/2016): SCART PRE-ORDERS ARE GONE, MANUFACTURING HAS BEEN STARTED. MORE UNITS HAVE BEEN ORDERED AND THEY WILL BE AVAILABLE ONCE EVERYBODY WILL GET THEIR PRE-ORDERED UNIT. AFTER THAT I WILL ACCEPT MORE SCART PRE-ORDERS.<br />
DON&#039;T PM ME ABOUT SCART VERSION ORDERING, I WON&#039;T REPLY. ESPECIALLY DON&#039;T ASK ME TO SKIP THE LINE FOR A LITTLE EXTRA $$$, I DON&#039;T TOLERATE THIS.<br />
SUBSCRIBE TO THIS TOPIC INSTEAD AND PATIENTLY WAIT, THAT&#039;S ALL YOU CAN DO. </span><br />
<span style="color: #00ff00">ORDERING...</span></b><br />
<br />
<a href="http://assemblergames.com/l/threads/gscartsw-automatic-8-1-scart-rgb-switch.52513/" class="internalLink">gscartsw: automatic 8:1 SCART-RGB switch</a>]]></content:encoded>
      <slash:comments>1303</slash:comments>
    </item>
    <item>
      <title>WTS Modchips and related stuffs</title>
      <pubDate>Wed, 06 Jul 2016 17:53:22 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/wts-modchips-and-related-stuffs.62141/</link>
      <guid>http://assemblergames.com/l/threads/wts-modchips-and-related-stuffs.62141/</guid>
      <author>invalid@example.com (Nully)</author>
      <dc:creator>Nully</dc:creator>
      <content:encoded><![CDATA[I have some chips for sale and other things. The yellow is from my flux, I didn&#039;t really notice until I took the picture. I will clean with alcohol before shipping.<br />
<br />
2x new xenogc $10 each<br />
1x used xenogc $5 each (tested but if not working I will refund)<br />
Official wireless 360 controller with third-party (have software) wireless adapter for PC $20<br />
Brand new Island Blue Playstation controller $12<br />
19 Verbatim DVD+R Dual Layer discs $12<br />
<img src="http://i66.tinypic.com/n5j5vn.jpg" class="bbCodeImage LbImage" alt="[&#x200B;IMG]" data-url="http://i66.tinypic.com/n5j5vn.jpg" />...<br />
<br />
<a href="http://assemblergames.com/l/threads/wts-modchips-and-related-stuffs.62141/" class="internalLink">WTS Modchips and related stuffs</a>]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Sporefrog08 "chaos" collection (a little bit of everything)</title>
      <pubDate>Wed, 06 Jul 2016 17:48:36 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/sporefrog08-chaos-collection-a-little-bit-of-everything.56629/</link>
      <guid>http://assemblergames.com/l/threads/sporefrog08-chaos-collection-a-little-bit-of-everything.56629/</guid>
      <author>invalid@example.com (sporefrog08)</author>
      <dc:creator>sporefrog08</dc:creator>
      <content:encoded><![CDATA[hello everybody,<br />
<br />
I am new in this Forum and after seeing all those collections here,I wanted to show my collection too.<br />
I call it &quot;chaos&quot; on purpose,because I basically collect...everything.<br />
a lot of items shown now are still from my childhood but not everything of course.<br />
I got a few photos from my YouTube Videos(user Sporefrog08) and from my online picture galerie(user sporenfrosch),so maybe you will recognize some of them.<br />
but I also made new photos just for posting them here.<br />
letÂ´s get...<br />
<br />
<a href="http://assemblergames.com/l/threads/sporefrog08-chaos-collection-a-little-bit-of-everything.56629/" class="internalLink">Sporefrog08 &quot;chaos&quot; collection (a little bit of everything)</a>]]></content:encoded>
      <slash:comments>63</slash:comments>
    </item>
    <item>
      <title>PSOne Doesn't Read Discs Despite Working Laser</title>
      <pubDate>Wed, 06 Jul 2016 17:47:41 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/psone-doesnt-read-discs-despite-working-laser.61845/</link>
      <guid>http://assemblergames.com/l/threads/psone-doesnt-read-discs-despite-working-laser.61845/</guid>
      <author>invalid@example.com (dc16)</author>
      <dc:creator>dc16</dc:creator>
      <content:encoded><![CDATA[I&#039;ve decided to give up on modding the PSOne model after two failed attempts, especially with f-king point 3. I have one left and I do not plan on modifying at all. This one has the odd problem of giving up reading a disc after booting past the Sony logo. I have tested its cd  drive, and it worked on another system. But on this particular one nada. I examined the board and everything appears to be normal, nothing loose. Does anybody know what&#039;s the deal with this one?]]></content:encoded>
      <slash:comments>12</slash:comments>
    </item>
    <item>
      <title>Best backup methodology for numerous CDs</title>
      <pubDate>Wed, 06 Jul 2016 17:35:05 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/best-backup-methodology-for-numerous-cds.62179/</link>
      <guid>http://assemblergames.com/l/threads/best-backup-methodology-for-numerous-cds.62179/</guid>
      <author>invalid@example.com (skarpo01)</author>
      <dc:creator>skarpo01</dc:creator>
      <content:encoded><![CDATA[Hello fellow members,<br />
<br />
What would you advise when it comes to doing backups of projects that have a very large amount of storage media like 100+ CDRs? In the past I used to burn all cds individually but this is very tedious and time consuming...<br />
<br />
I was thinking about DDS tapes or storing everything on a NAS.<br />
<br />
I would be happy to hear about your opinions and tips regarding this topic.<br />
<br />
Best regards,<br />
---S---]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>KallistiOS and 5.24 DevBox</title>
      <pubDate>Wed, 06 Jul 2016 17:05:07 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/kallistios-and-5-24-devbox.62216/</link>
      <guid>http://assemblergames.com/l/threads/kallistios-and-5-24-devbox.62216/</guid>
      <author>invalid@example.com (dmtnkl)</author>
      <dc:creator>dmtnkl</dc:creator>
      <content:encoded><![CDATA[Hi everyone,<br />
<br />
i would like to ask if anyone has managed to get KallistiOS and the 5.24 DevBox to work together.<br />
<br />
More specifically, has anyone had success in getting a KallistiOS executable with <i><b>debug</b></i>    information to load successfully in Codescape and the included pipeline simulator?<br />
<br />
The reason i ask is because i have absolutely no time right now to do tests. If something like this worked, it would open up new and great possibilities for optimizing code with the homebrew...<br />
<br />
<a href="http://assemblergames.com/l/threads/kallistios-and-5-24-devbox.62216/" class="internalLink">KallistiOS and 5.24 DevBox</a>]]></content:encoded>
    </item>
    <item>
      <title>Katana GD-ROM does not read any disc</title>
      <pubDate>Wed, 06 Jul 2016 17:02:17 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/katana-gd-rom-does-not-read-any-disc.62191/</link>
      <guid>http://assemblergames.com/l/threads/katana-gd-rom-does-not-read-any-disc.62191/</guid>
      <author>invalid@example.com (Jackhead)</author>
      <dc:creator>Jackhead</dc:creator>
      <content:encoded><![CDATA[Hi,<br />
<br />
had some time for testing and working with my Katana. <br />
<br />
First i installed the R11b SDK and setup any correctly. <br />
So i flashed the firmware from the sdk. after that i go to the DA-Check tool from the SDK and flashed the DA to 4.9 0a and the GD-M to 2.9 1b. After that i start the check and anything OK all test passed.<br />
Than i switch to GD-Rom mode and start my Katana with a retail game. The drive start checking the discs but i got nothing back. Disc not start. So i put in a audio cd with...<br />
<br />
<a href="http://assemblergames.com/l/threads/katana-gd-rom-does-not-read-any-disc.62191/" class="internalLink">Katana GD-ROM does not read any disc</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Replacing the DC PSU</title>
      <pubDate>Wed, 06 Jul 2016 16:38:24 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/replacing-the-dc-psu.53856/</link>
      <guid>http://assemblergames.com/l/threads/replacing-the-dc-psu.53856/</guid>
      <author>invalid@example.com (Rocky5)</author>
      <dc:creator>Rocky5</dc:creator>
      <content:encoded><![CDATA[Hi, OK here I&#039;m going to show you some pics of my DC&#039;s new PSU.<br />
Since the old PSU isn&#039;t very power efficient (GDEmu &amp; UGC make the voltage increase to 14v on the 12v rail &amp; causes excess heat) I  thought I would replace it with a modern more efficient PSU &amp; now instead of 14v with load its now 11v. (also alot cooler)<br />
<br />
Here is the PSU if you would like to buy one....<br />
<br />
<a href="http://assemblergames.com/l/threads/replacing-the-dc-psu.53856/" class="internalLink">Replacing the DC PSU</a>]]></content:encoded>
      <slash:comments>261</slash:comments>
    </item>
    <item>
      <title>lcd compatible original xbox mod chip/s wanted</title>
      <pubDate>Wed, 06 Jul 2016 16:37:25 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/lcd-compatible-original-xbox-mod-chip-s-wanted.62206/</link>
      <guid>http://assemblergames.com/l/threads/lcd-compatible-original-xbox-mod-chip-s-wanted.62206/</guid>
      <author>invalid@example.com (davebee)</author>
      <dc:creator>davebee</dc:creator>
      <content:encoded><![CDATA[was wondering if any one had any lcd compatible mod chips for the original xbox that i cud buy idealy after 2 or 3 but one wud be a gud start]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Restoration Project : D2 M2</title>
      <pubDate>Wed, 06 Jul 2016 16:03:00 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/restoration-project-d2-m2.60641/</link>
      <guid>http://assemblergames.com/l/threads/restoration-project-d2-m2.60641/</guid>
      <author>invalid@example.com (awbacon)</author>
      <dc:creator>awbacon</dc:creator>
      <content:encoded><![CDATA[So for a while now, I&#039;ve been accumulating as much as I possibly can on the M2 version of D2, Images / scans / press / videos / etc.<br />
<br />
The project is as follows.<br />
<br />
I am professionally restoring all motion media of D2 for the M2. That includes the D2 Shock Demo video unlock for the Japanese version of D2, the hidden movie on the Directors Cut of D for the 3DO, as well as multiple videos from the 3DO Live! demo discs.<br />
<br />
Each video will be brought up to 720P (or 1080p, if the quality holds out....<br />
<br />
<a href="http://assemblergames.com/l/threads/restoration-project-d2-m2.60641/" class="internalLink">Restoration Project : D2 M2</a>]]></content:encoded>
      <slash:comments>8</slash:comments>
    </item>
    <item>
      <title>Saturn proof-of-concept bootloader Pseudo Saturn</title>
      <pubDate>Wed, 06 Jul 2016 15:45:16 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/saturn-proof-of-concept-bootloader-pseudo-saturn.52526/</link>
      <guid>http://assemblergames.com/l/threads/saturn-proof-of-concept-bootloader-pseudo-saturn.52526/</guid>
      <author>invalid@example.com (Cyber Warrior X)</author>
      <dc:creator>Cyber Warrior X</dc:creator>
      <content:encoded><![CDATA[Hey guys, as I mentioned in <a href="http://www.assemblergames.com/forums/showthread.php?52419-Saturn-CD-Block-ROM-dumped&amp;p=757370&amp;viewfull=1#post757370" target="_blank" class="externalLink" rel="nofollow">another thread</a>, I had been working on a proof of concept boot loader that lets you burn your own Saturn-like discs without the need the ring area or anything else that normally is needed for a pressed disc. It also doesn&#039;t require any hardware modifications. I&#039;ve called it Pseudo Saturn.<br />
<br />
<span style="text-decoration: line-through"> Basically it takes advantage of the fact that...</span><br />
<br />
<a href="http://assemblergames.com/l/threads/saturn-proof-of-concept-bootloader-pseudo-saturn.52526/" class="internalLink">Saturn proof-of-concept bootloader Pseudo Saturn</a>]]></content:encoded>
      <slash:comments>891</slash:comments>
    </item>
    <item>
      <title>PS4 Testkit or Devkit</title>
      <pubDate>Wed, 06 Jul 2016 15:39:58 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/ps4-testkit-or-devkit.62214/</link>
      <guid>http://assemblergames.com/l/threads/ps4-testkit-or-devkit.62214/</guid>
      <author>invalid@example.com (Senaxx)</author>
      <dc:creator>Senaxx</dc:creator>
      <content:encoded><![CDATA[I&#039;m looking for PS4 Devkits or Testkits. Models like: DUH-D1000XX, DUH-T1000XX<br />
<br />
Doesn&#039;t have to be activated or anything. Unit doesn&#039;t have to come with cables or controllers or anything. <br />
<br />
Do me an offer in reply or send me a PM.]]></content:encoded>
    </item>
    <item>
      <title>Sega Playstation Nintendo PC Prototype/Preview Games + More</title>
      <pubDate>Wed, 06 Jul 2016 15:24:12 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/sega-playstation-nintendo-pc-prototype-preview-games-more.62185/</link>
      <guid>http://assemblergames.com/l/threads/sega-playstation-nintendo-pc-prototype-preview-games-more.62185/</guid>
      <author>invalid@example.com (steven78)</author>
      <dc:creator>steven78</dc:creator>
      <content:encoded><![CDATA[All for sale:<br />
<br />
<b><i>Want more pictures and/or special screen shots of the data that is on it, please PM me and i send you the link.</i></b><br />
<br />
Superbike 2000 PS1  710x discs different builds data devkids etc etc its very heavy about 25 kilo&#039;s i think. 300 USD<br />
<br />
<br />
<b>SEGA Prototype/Sample/Preview/Dev Stuff</b><br />
Congo Full Back Up: Sega 32x &amp; Mega CD unreleased game. Lots of stuff in it incl original drawed art work etc. Needs work to get it playing on your console: 300 USD Just make a offer on it...<br />
<br />
<a href="http://assemblergames.com/l/threads/sega-playstation-nintendo-pc-prototype-preview-games-more.62185/" class="internalLink">Sega Playstation Nintendo PC Prototype/Preview Games + More</a>]]></content:encoded>
      <slash:comments>17</slash:comments>
    </item>
    <item>
      <title>lcd compatible original xbox mod chip/s wanted</title>
      <pubDate>Wed, 06 Jul 2016 14:48:02 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/lcd-compatible-original-xbox-mod-chip-s-wanted.62207/</link>
      <guid>http://assemblergames.com/l/threads/lcd-compatible-original-xbox-mod-chip-s-wanted.62207/</guid>
      <author>invalid@example.com (davebee)</author>
      <dc:creator>davebee</dc:creator>
      <content:encoded><![CDATA[im after one or a few lcd compatible mod chips for yhe original xbox if any one can help me thanks]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Any fix for Double Steal 2 on a 1.6b?</title>
      <pubDate>Wed, 06 Jul 2016 14:44:12 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/any-fix-for-double-steal-2-on-a-1-6b.62165/</link>
      <guid>http://assemblergames.com/l/threads/any-fix-for-double-steal-2-on-a-1-6b.62165/</guid>
      <author>invalid@example.com (Fudge)</author>
      <dc:creator>Fudge</dc:creator>
      <content:encoded><![CDATA[I&#039;ve bee wanting to play this game for years but it&#039;s one of the infamous games that will not act right and display incorrectly on a 1.6 console. Using component cables of course. I know JSRF and Fable had workarounds so I figured I should ask if one existed for this game.]]></content:encoded>
      <slash:comments>5</slash:comments>
    </item>
    <item>
      <title>Help with Pilotwings PCB, please!</title>
      <pubDate>Wed, 06 Jul 2016 14:26:58 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/help-with-pilotwings-pcb-please.62213/</link>
      <guid>http://assemblergames.com/l/threads/help-with-pilotwings-pcb-please.62213/</guid>
      <author>invalid@example.com (chosenone)</author>
      <dc:creator>chosenone</dc:creator>
      <content:encoded><![CDATA[Hey guys! I accidentally broke 2 componentes in the PCB of Pilotwings of Snes. I dont know much about eletronics, but I think it&#039;s 2 resistors. Anyway, it&#039;s the two components right next to Dsp1 chip, represented as c3 and c5 at the PCB. The game is working fine without those two components, but I&#039;m afraid it gets damged or something after some time, so I&#039;d like to know if its really necessary to replace those components ans its specification, ok? Thanks....<br />
<br />
<a href="http://assemblergames.com/l/threads/help-with-pilotwings-pcb-please.62213/" class="internalLink">Help with Pilotwings PCB, please!</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>What do you want the NX to be?</title>
      <pubDate>Wed, 06 Jul 2016 14:25:28 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/what-do-you-want-the-nx-to-be.62211/</link>
      <guid>http://assemblergames.com/l/threads/what-do-you-want-the-nx-to-be.62211/</guid>
      <author>invalid@example.com (GodofHardcore)</author>
      <dc:creator>GodofHardcore</dc:creator>
      <content:encoded><![CDATA[I&#039;ve been a bit too negative lately, Typically I&#039;m anti Nintendo BUT they have my attention with the NX rumors. <br />
<br />
I&#039;m not so much interested in the NX as I am interested in what I want the thing to be.<br />
<br />
- 3rd party support with some Nintendo tie in with most 3rd party games.<br />
- Powerful<br />
- NO stupid gimmicks<br />
- A controller that doesn&#039;t suck. There hasn&#039;t been a good standard Nintendo controller since the SNES.<br />
- Region free<br />
- A launch line up that includes several long dormant Nintendo IPs<br />
-...<br />
<br />
<a href="http://assemblergames.com/l/threads/what-do-you-want-the-nx-to-be.62211/" class="internalLink">What do you want the NX to be?</a>]]></content:encoded>
      <slash:comments>16</slash:comments>
    </item>
    <item>
      <title>Psp dvd dumping?</title>
      <pubDate>Wed, 06 Jul 2016 13:25:21 +0000</pubDate>
      <link>http://assemblergames.com/l/threads/psp-dvd-dumping.62208/</link>
      <guid>http://assemblergames.com/l/threads/psp-dvd-dumping.62208/</guid>
      <author>invalid@example.com (DevHackr)</author>
      <dc:creator>DevHackr</dc:creator>
      <content:encoded><![CDATA[Hello! You may know me for my project over on the downloads called Prototopia. Recently I have purchased a PlayStation portable development unit. Inside the regular size DVD tray I found a very early alpha of what became rock band unplugged. It is in Alpha stage, and very very loosely put together. Unfortunately whenever I put this DVD into my PC it&#039;s not recognized. So I&#039;m curious if there some type of format that these type of units used that I&#039;m unaware of. If someone could give me some...<br />
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<a href="http://assemblergames.com/l/threads/psp-dvd-dumping.62208/" class="internalLink">Psp dvd dumping?</a>]]></content:encoded>
      <slash:comments>7</slash:comments>
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